On Thu, Feb 16, 2012 at 10:10 PM, Axel Gonzalez <l...@e-shell.net> wrote: > This little patches fix the problems in kde-games without tweaking the sysctl > kern.ipc.shm_allow_removed
No, it doesn't. :( It might fix Qt 4.7 maybe, but Qt 4.8 switched to raster graphics system by default, and thus relies heavily on shared memory. With or without the patches (I even tried forcing deletion of memory segments) the size of used shared memory ries quickly (with one KDE activity i have ~70 segments used, with two they are ~130), and the problem is back again. Even with kern.ipc.shm_allow_removed=1 and some kern.ipc limits increased. I then tried to export QT_GRAPHICSSYSTEM=native (via ~/.kde4/env/), and things started working again. Unfortunately, there are two problems with this: 1. we can make KDE set that variable in the environment, but Qt applications running outside of KDE Workspace will be just broken; 2. apparently, they made native graphics systems slower (probably to enhance the raster one), so the system is now a bit sluggish (while raster, until it worked, looked fast). Then: we *must* fix raster graphics system. LooX, did you get any interesting result with your sysctl tweaking (I remember you said on IRC you have the same problem)? Can you paste the output of `ipcs -m` and `sysctl kern.ipc` after being logged in for a while? -- Alberto Villa, FreeBSD committer <avi...@freebsd.org> http://people.FreeBSD.org/~avilla _______________________________________________ kde-freebsd mailing list kde-freebsd@kde.org https://mail.kde.org/mailman/listinfo/kde-freebsd See also http://freebsd.kde.org/ for latest information