ndavis added a comment.
In D25015#560516 <https://phabricator.kde.org/D25015#560516>, @cblack wrote: > In D25015#560515 <https://phabricator.kde.org/D25015#560515>, @ndavis wrote: > > > One thing we might need to do in order to finally stop changing the shadows is come up with a math based system for deciding how shadows should look based on the elevation we want certain UI elements to have. We could copy Material Design shadows, but I don't think we should. MD's shadows get darker the larger they are, but that's not how real shadows work. Real shadows get darker the smaller they are because light bounces around. > > > Material shadows get more voluminous, not darker. Well, they look darker, which still isn't realistic: https://material.io/design/environment/light-shadows.html#shadows REPOSITORY R242 Plasma Framework (Library) REVISION DETAIL https://phabricator.kde.org/D25015 To: niccolove, #vdg Cc: cblack, ndavis, manueljlin, ngraham, filipf, kde-frameworks-devel, LeGast00n, GB_2, michaelh, bruns