ndavis added a comment.

  In D25015#560516 <https://phabricator.kde.org/D25015#560516>, @cblack wrote:
  
  > In D25015#560515 <https://phabricator.kde.org/D25015#560515>, @ndavis wrote:
  >
  > > One thing we might need to do in order to finally stop changing the 
shadows is come up with a math based system for deciding how shadows should 
look based on the elevation we want certain UI elements to have. We could copy 
Material Design shadows, but I don't think we should. MD's shadows get darker 
the larger they are, but that's not how real shadows work. Real shadows get 
darker the smaller they are because light bounces around.
  >
  >
  > Material shadows get more voluminous, not darker.
  
  
  Well, they look darker, which still isn't realistic: 
https://material.io/design/environment/light-shadows.html#shadows

REPOSITORY
  R242 Plasma Framework (Library)

REVISION DETAIL
  https://phabricator.kde.org/D25015

To: niccolove, #vdg
Cc: cblack, ndavis, manueljlin, ngraham, filipf, kde-frameworks-devel, 
LeGast00n, GB_2, michaelh, bruns

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