> On July 14, 2014, 11:01 p.m., Aleix Pol Gonzalez wrote:
> > Can we get some advertisement about why Atlas is better?
> > 
> > /me wants numbers. Faster? Less memory consumption?
> 
> Martin Gräßlin wrote:
>     it means we have one texture instead of many and that reduces state 
> changes which is always a good thing in OpenGL. Tried to google for a good 
> resource, best I found is 
> https://developer.apple.com/library/ios/documentation/3ddrawing/conceptual/opengles_programmingguide/TechniquesForWorkingWithTextureData/TechniquesForWorkingWithTextureData.html

Pretty much. There's a massive texture (size changeable with environment 
variables. Mine appears to be 2048x2048 in apitrace) Qt puts lots of tiny 
textures (up to 512x512 I think) there. The QSGTexture points to the textureId 
of the atlas and says which rectangle of that is our texture. 
QSGSimpleTextureNode, which we use internally handles using that for us.

With just this ported, it's not a great saving. We end up creating a massive 
space and not using a lot (note, I think using Image would also create this 
space anyway).  On startup I only get about 14 things in the atlas. 

With IconItem and FrameSVG too, we'd get a bigger saving. Less fragmentation 
and less openGL calls.


- David


-----------------------------------------------------------
This is an automatically generated e-mail. To reply, visit:
https://git.reviewboard.kde.org/r/119274/#review62359
-----------------------------------------------------------


On July 14, 2014, 2:27 p.m., David Edmundson wrote:
> 
> -----------------------------------------------------------
> This is an automatically generated e-mail. To reply, visit:
> https://git.reviewboard.kde.org/r/119274/
> -----------------------------------------------------------
> 
> (Updated July 14, 2014, 2:27 p.m.)
> 
> 
> Review request for KDE Frameworks and Plasma.
> 
> 
> Repository: plasma-framework
> 
> 
> Description
> -------
> 
> If SvgItem size is 0, remove any nodes in the scenegraph
> Use Atlas textures
> 
> 
> Diffs
> -----
> 
>   src/declarativeimports/core/svgitem.cpp 1ed0631 
> 
> Diff: https://git.reviewboard.kde.org/r/119274/diff/
> 
> 
> Testing
> -------
> 
> Ran QSG_ATLAS_OVERLAY=1 plasmashell  checked some things were now painted 
> blue.
> 
> 
> Thanks,
> 
> David Edmundson
> 
>

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