Git commit 8294000cc8d6ae94e3c5ce2f4b9d01000581c194 by Yuri Chornoivan.
Committed on 16/01/2023 at 11:28.
Pushed by yurchor into branch 'master'.

Fix minor typos

M  +5    -5    doc/ekos-align.docbook

https://invent.kde.org/education/kstars/commit/8294000cc8d6ae94e3c5ce2f4b9d01000581c194

diff --git a/doc/ekos-align.docbook b/doc/ekos-align.docbook
index 94a506d0d..f2941416b 100644
--- a/doc/ekos-align.docbook
+++ b/doc/ekos-align.docbook
@@ -554,7 +554,7 @@
                     However, unless you have a top of the line mount, then 
you'd probably want to use an autoguider to keep the same star locked in the 
same position over time. Despite all of this, if the axis of the mount is not 
properly aligned with the celestial pole, then even a mechanically-perfect 
mount would lose tracking with time. Tracking errors are proportional to the 
magnitude of the misalignment. It is therefore very important for long exposure 
imaging to get the mount polar aligned to reduce any residual errors as it 
spans across the sky.
                 </para>
                 <para>
-                    Before starting the process, point the mount as close as 
possible to the celestial pole with the counterweights down. If you are living 
in the Northern Hemisphere, point it as close as possible to Polaris. If 
Polaris is not visible (e.g. blocked by trees or  buildings) you may point 
elsewhere, preferably near the Meridian. Make sure there is at 30-60 degrees of 
sky viewable in an arc East or West of the Meridian from the position you 
choose. Select the direction of free sky, the number of degrees for each of two 
slews, the mount slew speed, and whether the mount will be slewing 
automatically (recommended) or manually.
+                    Before starting the process, point the mount as close as 
possible to the celestial pole with the counterweights down. If you are living 
in the Northern Hemisphere, point it as close as possible to Polaris. If 
Polaris is not visible (&eg; blocked by trees or  buildings) you may point 
elsewhere, preferably near the Meridian. Make sure there is at least 30-60 
degrees of sky viewable in an arc East or West of the Meridian from the 
position you choose. Select the direction of free sky, the number of degrees 
for each of two slews, the mount slew speed, and whether the mount will be 
slewing automatically (recommended) or manually.
                 </para>
                 <para>
                     The tool works by capturing and solving three images. 
After capturing each, the mount rotates by the fixed amount you entered and 
another image is captured and solved. If you chose manual, you will need to 
slew the mount by roughly the angle chosen.
@@ -593,13 +593,13 @@
                     </mediaobject>
                 </screenshot>
                 <para>
-                  If your error is low enough (e.g. less than an arc-minute) 
then you don't need to make any adjustments. Simply press stop and you're done.
+                  If your error is low enough (&eg; less than an arc-minute) 
then you don't need to make any adjustments. Simply press stop and you're done.
                 </para>
                 <para>
-                  If you will be making corrections to your mount's axis, you 
should select the adjustment approach (we're using Plate Solve in this 
example), and how often the system should recapture images to re-measure the 
polar alignment error. The refresh interval should be frequent, but it doesn't 
make sense to make it faster that your CPU can capture and plate-solve the 
images. We're using 2s in this example. Then press the Refresh button to begin 
the correction process.
+                  If you will be making corrections to your mount's axis, you 
should select the adjustment approach (we're using Plate Solve in this 
example), and how often the system should recapture images to re-measure the 
polar alignment error. The refresh interval should be frequent, but it doesn't 
make sense to make it faster that your CPU can capture and plate-solve the 
images. We're using 2s in this example. Then press the 
<guibutton>Refresh</guibutton> button to begin the correction process.
                 </para>
                 <para>
-                  The system will capture images, and re-estimate the polar 
alignment error after each image. You can try to reduce the error by adjusting 
the Alititude and Azimuth correction knobs on your mount. The image below shows 
the screen after the altitude error has been almost zeroed. See the difference 
between the  <emphasis>Measured Error</emphasis> row, which shows the 
originally measured error after the original 3 captures, and the  
<emphasis>Updated Error</emphasis> row which shows the current error estimate.
+                  The system will capture images, and re-estimate the polar 
alignment error after each image. You can try to reduce the error by adjusting 
the Altitude and Azimuth correction knobs on your mount. The image below shows 
the screen after the altitude error has been almost zeroed. See the difference 
between the  <emphasis>Measured Error</emphasis> row, which shows the 
originally measured error after the original 3 captures, and the  
<emphasis>Updated Error</emphasis> row which shows the current error estimate.
                 </para>
                 <screenshot>
                     <screeninfo>
@@ -635,7 +635,7 @@
                 <title>Move Star Correction Scheme</title>
 
                 <para>
-                  We also have an alternative schemes for correcting polar 
alignment. Two variations are <emphasis>Move Star &amp; Calc Error</emphasis> 
and <emphasis>Move Star</emphasis>. When you select this scheme, the system 
place a yellow/green/violet triangle on the screen. The trangle can be moved by 
clicking near a star, and the yellow/violet corner is moved to that star. In 
this scheme the user corrects polar alignment by first adjusting the mount's 
azimuth knob so that the selected star moves along the yellow side of the 
triangle. Once the star is near the next vertex, the azimuth knob should be 
adjusted so that the star moves along the green side of the triangle. Once the 
star is moved to the green/violet vertex, the mount is polar aligned, and the 
user can click <emphasis>stop</emphasis>.
+                  We also have an alternative schemes for correcting polar 
alignment. Two variations are <emphasis>Move Star &amp; Calc Error</emphasis> 
and <emphasis>Move Star</emphasis>. When you select this scheme, the system 
place a yellow/green/violet triangle on the screen. The triangle can be moved 
by clicking near a star, and the yellow/violet corner is moved to that star. In 
this scheme the user corrects polar alignment by first adjusting the mount's 
azimuth knob so that the selected star moves along the yellow side of the 
triangle. Once the star is near the next vertex, the azimuth knob should be 
adjusted so that the star moves along the green side of the triangle. Once the 
star is moved to the green/violet vertex, the mount is polar aligned, and the 
user can click <emphasis>stop</emphasis>.
                 </para>
                   <para>
                     The difference between <emphasis>Move Star &amp; Calc 
Error</emphasis> and  <emphasis>Move Star</emphasis> is that in the former, the 
system attempts to track the star the user has selected, and places a circle 
around that star. In that scheme it also attempts to update the 
<emphasis>Updated Err</emphasis> row. If the star tracking isn't reliable, 
simply ignore it or use the <emphasis> Move Star </emphasis>scheme and move the 
star by-eye until it's close to the final target. An example of using this 
technique is shown in this video: 

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