Git commit 900f4979ebe492e6016bd8df9da300fd37cf2077 by Yuri Chornoivan. Committed on 15/10/2021 at 13:58. Pushed by yurchor into branch 'master'.
Fix minor typos M +1 -1 doc/ksirk/index.docbook M +1 -1 doc/ksirkskineditor/index.docbook https://invent.kde.org/games/ksirk/commit/900f4979ebe492e6016bd8df9da300fd37cf2077 diff --git a/doc/ksirk/index.docbook b/doc/ksirk/index.docbook index db60529..b0b48a9 100644 --- a/doc/ksirk/index.docbook +++ b/doc/ksirk/index.docbook @@ -172,7 +172,7 @@ your application. --> </mediaobject> </screenshot> - <para>To start a TCP/IP network game, choose the <guilabel>New Standard TCP/IP Network Game</guilabel> option on introduction screen. After pess this button you will be able to choose the network parameters: number of local players and TCP port on which waiting for connections.</para> + <para>To start a TCP/IP network game, choose the <guilabel>New Standard TCP/IP Network Game</guilabel> option on introduction screen. After pressing this button you will be able to choose the network parameters: number of local players and TCP port on which waiting for connections.</para> <screenshot> <screeninfo>Network game parameters dialog</screeninfo> diff --git a/doc/ksirkskineditor/index.docbook b/doc/ksirkskineditor/index.docbook index d8a7df0..4c3e8ba 100644 --- a/doc/ksirkskineditor/index.docbook +++ b/doc/ksirkskineditor/index.docbook @@ -600,7 +600,7 @@ revision history. (see installation appendix comment) --> <sect1 id="using-kse"> <title>Using the &ksirkskineditor;</title> -<para>After creating the graphics in the right folder and &SVG; file, you just have to create countries, players, &etc; and associate them with the right &SVG; element in the pool. This can be done with the &ksirkskineditor;. Note that each part of this application is auto-described by tooltips and contextual help usualy reachable through the <keycombo action="simul">&Ctrl;<keycap>F1</keycap></keycombo> shortcut.</para> +<para>After creating the graphics in the right folder and &SVG; file, you just have to create countries, players, &etc; and associate them with the right &SVG; element in the pool. This can be done with the &ksirkskineditor;. Note that each part of this application is auto-described by tooltips and contextual help usually reachable through the <keycombo action="simul">&Ctrl;<keycap>F1</keycap></keycombo> shortcut.</para> <screenshot> <screeninfo>Here's a screenshot of &ksirkskineditor;</screeninfo>
