Git commit ee9b359490ecb238a481df2ab9f60c42db03384f by Antoni Bella Pérez. Committed on 09/10/2021 at 10:24. Pushed by bellaperez into branch 'master'.
More documentation updates * keywords: Capitalize app name * Punctuation and GUI sync M +11 -12 doc/index.docbook https://invent.kde.org/games/picmi/commit/ee9b359490ecb238a481df2ab9f60c42db03384f diff --git a/doc/index.docbook b/doc/index.docbook index 975b9be..3ae7ce4 100644 --- a/doc/index.docbook +++ b/doc/index.docbook @@ -37,7 +37,7 @@ <keyword>kdegames</keyword> <keyword>game</keyword> <keyword>puzzle game</keyword> -<keyword>picmi</keyword> +<keyword>Picmi</keyword> </keywordset> </bookinfo> @@ -60,7 +60,7 @@ </screenshot> <para> -The object of the game is to color cells according to numbers given at the side of the board. +The goal of the game is to color cells according to numbers given at the side of the board. </para> </chapter> @@ -81,8 +81,7 @@ The current placement of boxes and crosses (referred to as 'states' from now on) <para> &picmi; includes two game modes. -Random puzzles (generated by selecting <guilabel>New</guilabel> from the menu) are generated according to the selected difficulty settings. -Alternatively, the included preset puzzles can be played by selecting <guilabel>Load</guilabel>. +Random puzzles (generated by selecting the <menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>N</keycap></keycombo></shortcut> <guimenu>Game</guimenu> <guimenuitem>New</guimenuitem></menuchoice> menu item) are generated according to the selected difficulty settings. Alternatively, the included preset puzzles can be played by selecting the <menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>O</keycap></keycombo></shortcut> <guimenu>Game</guimenu> <guimenuitem>Load...</guimenuitem></menuchoice> menu item. </para> </chapter> @@ -96,8 +95,8 @@ Alternatively, the included preset puzzles can be played by selecting <guilabel> <itemizedlist> <listitem><para>A number represents the length of a connected run of occupied cells on the board. This run either has at least one empty cell on each side or is located directly on the board edge.</para></listitem> <listitem><para>Additionally, a number sequence shows the order of these runs within a row or column.</para></listitem> - <listitem><para>When the <guilabel>Prevent Mistakes</guilabel> option is enabled, it is not possible to incorrectly mark a cell as occupied - instead, penalty time is added to the timer. The penalty is increased with each mistake made.</para></listitem> - <listitem><para>If <guilabel>Prevent Mistakes</guilabel> is disabled, there is no feedback whether a cell has been marked correctly, and there is no penalty for making mistakes.</para></listitem> + <listitem><para>When the <guilabel>Prevent mistakes:</guilabel> option is enabled, it is not possible to incorrectly mark a cell as occupied - instead, penalty time is added to the timer. The penalty is increased with each mistake made.</para></listitem> + <listitem><para>If <guilabel>Prevent mistakes:</guilabel> option is disabled, there is no feedback whether a cell has been marked correctly, and there is no penalty for making mistakes.</para></listitem> <listitem><para>The game will stop once all occupied cells have been marked correctly.</para></listitem> </itemizedlist> </sect1> @@ -142,7 +141,7 @@ Alternatively, the included preset puzzles can be played by selecting <guilabel> <varlistentry> <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>H</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> - <guimenuitem>Show High Scores</guimenuitem></menuchoice></term> + <guimenuitem>Show High Scores...</guimenuitem></menuchoice></term> <listitem><para><action>Shows a dialog containing the High Scores for the various difficulty levels.</action></para></listitem> </varlistentry> @@ -150,7 +149,7 @@ Alternatively, the included preset puzzles can be played by selecting <guilabel> <term><menuchoice><shortcut><keycombo action="simul">&Ctrl;<keycap>Q</keycap></keycombo> </shortcut> <guimenu>Game</guimenu> <guimenuitem>Quit</guimenuitem></menuchoice></term> - <listitem><para><action>Quits</action> the &picmi;</para></listitem> + <listitem><para><action>Quits</action> the &picmi;.</para></listitem> </varlistentry> <varlistentry> @@ -200,9 +199,9 @@ Alternatively, the included preset puzzles can be played by selecting <guilabel> <listitem><para><action>Lets you set the difficulty level from a sub-menu.</action></para> <para>There are four levels of difficulty: <itemizedlist> - <listitem><para><guimenuitem>Easy</guimenuitem>: 10 rows, 10 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.</para></listitem> - <listitem><para><guimenuitem>Medium</guimenuitem>: 10 rows, 15 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.</para></listitem> - <listitem><para><guimenuitem>Hard</guimenuitem>: 15 rows, 15 columns, 55% of all cells are occupied, Prevent Mistakes is disabled.</para></listitem> + <listitem><para><guimenuitem>Easy</guimenuitem>: 10 rows, 10 columns, 55% of all cells are occupied, <guilabel>Prevent mistakes:</guilabel> option is disabled.</para></listitem> + <listitem><para><guimenuitem>Medium</guimenuitem>: 10 rows, 15 columns, 55% of all cells are occupied, <guilabel>Prevent mistakes:</guilabel> option is disabled.</para></listitem> + <listitem><para><guimenuitem>Hard</guimenuitem>: 15 rows, 15 columns, 55% of all cells are occupied, <guilabel>Prevent mistakes:</guilabel> option is disabled.</para></listitem> <listitem><para><guimenuitem>Custom</guimenuitem>: Custom board dimensions and settings.</para></listitem> </itemizedlist> </para></listitem> @@ -261,7 +260,7 @@ of the &kde; Fundamentals. <entry><keycap>F1</keycap></entry> </row> <row> - <entry>What's this?</entry> + <entry>What's this? help</entry> <entry><keycombo action="simul">&Shift;<keycap>F1</keycap></keycombo></entry> </row> </tbody>
