Git commit f92a71c57ab95e2aa235c1011d54bbd95aa28f33 by Ian Wadham. Committed on 09/11/2015 at 22:26. Pushed by ianw into branch 'master'.
Document the change to the digging rules and update revision details. M +37 -10 doc/index.docbook http://commits.kde.org/kgoldrunner/f92a71c57ab95e2aa235c1011d54bbd95aa28f33 diff --git a/doc/index.docbook b/doc/index.docbook index 920a2de..e2cac8a 100644 --- a/doc/index.docbook +++ b/doc/index.docbook @@ -26,20 +26,21 @@ </authorgroup> <copyright> -<year>2011</year> +<year>2015</year> <holder>Ian Wadham</holder> </copyright> <legalnotice>&FDLNotice;</legalnotice> -<date>2013-05-14</date> -<releaseinfo>4.10 (&kde; 4.11)</releaseinfo> +<date>2015-12-16</date> +<releaseinfo>4.14 (&kde; Applications 15.12)</releaseinfo> <abstract> <para> &kgoldrunner;, a game of action and puzzle solving. Run through the maze, dodge your enemies, collect all the gold and climb up to the -next level.</para> +next level. <emphasis>Note:</emphasis> The rules of digging have changed +slightly in this version.</para> </abstract> <keywordset> @@ -350,12 +351,16 @@ before you can complete the level.</para> <para>You click the <mousebutton>Left</mousebutton> or <mousebutton>Right</mousebutton> mouse button, to dig a hole to the left or right, or use the <keycap>Z</keycap>, <keycap>C</keycap>, -<keycap>U</keycap> or <keycap>O</keycap> keys. Only bricks can be dug, -not anything else. The hole will appear in the floor on one side or -the other (&ie; below and to the left or right of the hero). You can -be running, standing or falling when you dig. There must be an empty -space or hole above the brick (&ie; no digging under a ladder, bar, -gold, brick, concrete, false brick or enemy).</para> +<keycap>U</keycap> or <keycap>O</keycap> keys.</para> + +<para>Only bricks can be dug, not anything else. The hole will appear +in the floor on one side or the other (&ie; below and to the left or +right of the hero). There must be an empty space or hole above the +brick (&ie; no digging under a ladder, bar, gold, brick, concrete or +false brick). You can be running, standing or riding down on a falling +enemy when you dig. Digging while falling through thin air or false +bricks is allowed in some games but not others. See +<link linkend="dig-while-falling">Digging while Falling</link> below.</para> <para>The hero can move in any direction through dug holes, including falling right through a hole to escape an enemy. After a short time, @@ -381,6 +386,28 @@ able to run through a hole.</para> </sect2> +<sect2 id="dig-while-falling"> +<title>Digging while Falling</title> + +<para>In the original game on Apple II and Commodore 64, the hero had to be +supported on something solid when digging: a ladder, concrete, a brick, a +bar --- or an enemy's head. This rule was overlooked in KGoldrunner and one +day the author's son discovered that you could dig while falling! He +immediately composed a level to exploit this. Other game composers +have now done the same. You have to dig while falling in recent +games of Championship skill such as <quote>State of Terror</quote>, +<quote>Curse of the Mummy</quote> and <quote>Gold Rush</quote>.</para> + +<para>On the other hand, digging while falling makes older games too easy. +So, as of December 2015, it is forbidden in the <quote>Tutorial</quote>, +<quote>Advanced Tutorial</quote>, <quote>Initiation</quote>, +<quote>KGoldrunner</quote> and <quote>Challenge</quote> games. The +<quote>Vengeance of Peter W</quote> game allows it in just one level +and the new <quote>Beginner's Luck</quote> game, which is aimed at +first time players, does not allow it.</para> + +</sect2> + <sect2 id="winning-and-losing-the-game"> <title>Winning and Losing the Game</title> _______________________________________________ kde-doc-english mailing list [email protected] https://mail.kde.org/mailman/listinfo/kde-doc-english
