https://bugs.kde.org/show_bug.cgi?id=372739
--- Comment #5 from Antonio Orefice <kokok...@gmail.com> --- Hi again, maybe there is a misunderstanding here, sorry. The problem i have with limited framerate does not depend on the driver settings, I'm able to reproduce it even without nvidia's ForceFullCompositionPipeline=On What happens, is that if i remove MaxFPS= line from kwinrc and disable any "tearing prevention" in the compositor settings, kwin seems to render things at 60..62fps. I gather this information: 1- From the kwin's "Show FPS" effect: it shows 60..62 fps 2- by observing the windows edges while i drag it: If kwin's render rate were close to the display refresh, i'd expect to see smooth window dragging with a single "tearing" line, and this is indeed what happens if i specify MaxFPS=75 OR if i switch to a 60hz mode. But what happens is that the movement is jerky and there are several tearing lines/artifacts. As soon as i enable kwin's Tearing prevention ON (the method doesn't matter), the fps effect jumps to 75, i repeat, this happens with AND without any special driver configuration. Thanks for your attention. -- You are receiving this mail because: You are watching all bug changes.