https://bugs.kde.org/show_bug.cgi?id=491472

Nate Graham <n...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |NEEDSINFO
                 CC|                            |n...@kde.org
         Resolution|---                         |WAITINGFORINFO

--- Comment #4 from Nate Graham <n...@kde.org> ---
Crashing in software rendering:

       #2  0x00007f31c489a270 _ZN6KCrash15setCrashHandlerEPFviE
(libKF6Crash.so.6 + 0x7270)
                #3  0x00007f31c489a73e _ZN6KCrash19defaultCrashHandlerEi
(libKF6Crash.so.6 + 0x773e)
                #4  0x00007f31c144fd00 __restore_rt (libc.so.6 + 0x40d00)
                #5  0x00007f318018e3a8 n/a (n/a + 0x0)
                #6  0x00007f31a552e916 lp_rast_shade_quads_all (swrast_dri.so +
0x72e916)
                #7  0x00007f31a552f3bf lp_rast_triangle_1 (swrast_dri.so +
0x72f3bf)
                #8  0x00007f31a552c7fb rasterize_scene (swrast_dri.so +
0x72c7fb)
                #9  0x00007f31a552ca5f thread_function (swrast_dri.so +
0x72ca5f)

Is there a reason why software rendering it used here? Are you in a VM or have
you forced it to use software rendering?

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