https://bugs.kde.org/show_bug.cgi?id=488821

dus...@3qstudios.com changed:

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                 CC|                            |dus...@3qstudios.com

--- Comment #3 from dus...@3qstudios.com ---
I experienced similar issues with this and similar issues to Bug 488860 . Like
the other bug, I also saw 'GL_INVALID_OPERATION in glDrawBuffers(unsupported
buffer GL_BACK_LEFT)' in journalctl. 

KWIN_DRM_DISABLE_TRIPLE_BUFFERING=1 also fixes all of my issues. 

My system is using an AMD iGPU to drive the display with and Nvidia 3080ti dGPU
w/ 550.90.07 for render offloading. Before setting the environment variable the
iGPU was maxing out and lagging the rest of the system, afterwards it was back
to normal usage. Some games also had internal UI flickering. This is with
Wayland and things seem to be worse at 155hz vs. 60hz. 

Hope this helps.

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