https://bugs.kde.org/show_bug.cgi?id=487895

--- Comment #13 from Vlad Zahorodnii <vlad.zahorod...@kde.org> ---
The root cause of the bug: the animation management design is flawed in Qt.
First, QSGThreadedRenderLoop is a global, it's shared by all windows. Second,
QSGThreadedRenderLoop doesn't care about the window affinity of animations.

It means that if you have two QtQuick windows and one is hidden and has a
scheduled animation, then the other window will be forced to repaint even
though it contains no animations or nothing has been repainted.

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