https://bugs.kde.org/show_bug.cgi?id=487833

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
     Ever confirmed|0                           |1
             Status|REPORTED                    |CONFIRMED

--- Comment #5 from Zamundaaa <xaver.h...@gmail.com> ---
Can reproduce with Intel + NVidia as well. Replacing the egl explicit sync code
used for multi gpu copies in the drm backend with glFinish() makes the glitches
go away, so this might be a driver issue.

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