https://bugs.kde.org/show_bug.cgi?id=486460

--- Comment #18 from Zamundaaa <xaver.h...@gmail.com> ---
Good, then this should be at least easy to work around in KWin (if max. version
is 3.1, force 3.0 instead). I'll look into properly fixing it first though...

> Any downsides to using OpenGLES instead of OpenGL for the KWIN compositor?
Color management (if you enable HDR or set a color profile in the display
settings) is currently pretty broken with OpenGL ES and there might be some
code paths that are less efficient with the 2.0 version, but generally there
isn't a big disadvantage.

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