https://bugs.kde.org/show_bug.cgi?id=487605

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|ASSIGNED                    |RESOLVED
      Latest Commit|                            |https://invent.kde.org/plas
                   |                            |ma/kwin/-/commit/97c1d335e5
                   |                            |f9b36574f7778a97e9ad4c616f9
                   |                            |bf2
         Resolution|---                         |FIXED

--- Comment #3 from Zamundaaa <xaver.h...@gmail.com> ---
Git commit 97c1d335e5f9b36574f7778a97e9ad4c616f9bf2 by Xaver Hugl.
Committed on 27/05/2024 at 23:23.
Pushed by zamundaaa into branch 'master'.

backends/drm: delay atomic commits until the time they're meant for

Otherwise, if render time prediction and actual render time are very different,
a lot of frames get dropped and in some cases more frames than is useful are
rendered, creating stutter instead of only unnecessary latency

M  +25   -0    src/backends/drm/drm_commit.cpp
M  +4    -0    src/backends/drm/drm_commit.h
M  +22   -18   src/backends/drm/drm_commit_thread.cpp
M  +1    -1    src/backends/drm/drm_commit_thread.h
M  +6    -0    src/core/renderbackend.cpp
M  +3    -0    src/core/renderbackend.h

https://invent.kde.org/plasma/kwin/-/commit/97c1d335e5f9b36574f7778a97e9ad4c616f9bf2

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