https://bugs.kde.org/show_bug.cgi?id=360033
--- Comment #47 from k...@hottier.com --- Hello, I have approximatively the same hardware than the one described in this bug. When I try to activate the OpenGL compositor, kwin becomes so slow that it is not usable anymore, the time between a mouse button click and the click handling is more than one minute. Xrender works fine. As far as I understood m00nraker and Sergei succeed to enable OpenGl compositor by disabling the selftest as described here : https://bugs.kde.org/show_bug.cgi?id=360033#c28 Unfortunately, it does not change anything for me as the test was successful. here is some output : (I tried with Kwin 5.8.2 too) qdbus org.kde.KWin /KWin supportInformation ========================== Version ======= KWin version: 5.8.0 Qt Version: 5.6.1 Qt compile version: 5.6.1 XCB compile version: 1.12 Operation Mode: X11 only Build Options ============= KWIN_BUILD_DECORATIONS: yes KWIN_BUILD_TABBOX: yes KWIN_BUILD_ACTIVITIES: yes HAVE_INPUT: yes HAVE_DRM: yes HAVE_GBM: yes HAVE_X11_XCB: yes HAVE_EPOXY_GLX: yes HAVE_WAYLAND_EGL: yes X11 === Vendor: The X.Org Foundation Vendor Release: 11804000 Protocol Version/Revision: 11/0 SHAPE: yes; Version: 0x11 RANDR: yes; Version: 0x14 DAMAGE: yes; Version: 0x11 Composite: yes; Version: 0x4 RENDER: yes; Version: 0xb XFIXES: yes; Version: 0x50 SYNC: yes; Version: 0x31 GLX: yes; Version: 0x0 Decoration ========== Plugin: org.kde.breeze Theme: Blur: 0 onAllDesktopsAvailable: true alphaChannelSupported: true closeOnDoubleClickOnMenu: false decorationButtonsLeft: 0, 2 decorationButtonsRight: 6, 3, 4, 5 borderSize: 3 gridUnit: 10 font: DejaVu Sans,10,-1,5,50,0,0,0,0,0 smallSpacing: 2 largeSpacing: 10 Options ======= focusPolicy: 0 nextFocusPrefersMouse: false clickRaise: true autoRaise: false autoRaiseInterval: 0 delayFocusInterval: 0 shadeHover: false shadeHoverInterval: 250 separateScreenFocus: false placement: 4 focusPolicyIsReasonable: true borderSnapZone: 10 windowSnapZone: 10 centerSnapZone: 0 snapOnlyWhenOverlapping: false rollOverDesktops: true focusStealingPreventionLevel: 1 legacyFullscreenSupport: false operationTitlebarDblClick: 5000 operationMaxButtonLeftClick: 5000 operationMaxButtonMiddleClick: 5015 operationMaxButtonRightClick: 5014 commandActiveTitlebar1: 0 commandActiveTitlebar2: 30 commandActiveTitlebar3: 2 commandInactiveTitlebar1: 4 commandInactiveTitlebar2: 30 commandInactiveTitlebar3: 2 commandWindow1: 7 commandWindow2: 8 commandWindow3: 8 commandWindowWheel: 31 commandAll1: 10 commandAll2: 3 commandAll3: 14 keyCmdAllModKey: 16777251 showGeometryTip: false condensedTitle: false electricBorderMaximize: true electricBorderTiling: true electricBorderCornerRatio: 0.25 borderlessMaximizedWindows: false killPingTimeout: 5000 hideUtilityWindowsForInactive: true inactiveTabsSkipTaskbar: false autogroupSimilarWindows: false autogroupInForeground: true compositingMode: 1 useCompositing: true compositingInitialized: true hiddenPreviews: 1 glSmoothScale: 2 colorCorrected: false xrenderSmoothScale: false maxFpsInterval: 16666666 refreshRate: 0 vBlankTime: 6000000 glStrictBinding: false glStrictBindingFollowsDriver: true glCoreProfile: false glPreferBufferSwap: 99 glPlatformInterface: 1 windowsBlockCompositing: true Screen Edges ============ desktopSwitching: false desktopSwitchingMovingClients: false cursorPushBackDistance: 1x1 timeThreshold: 150 reActivateThreshold: 350 actionTopLeft: 0 actionTop: 0 actionTopRight: 0 actionRight: 0 actionBottomRight: 0 actionBottom: 0 actionBottomLeft: 0 actionLeft: 0 Screens ======= Multi-Head: no Active screen follows mouse: no Number of Screens: 1 Screen 0: --------- Name: DVI-I-1 Geometry: 0,0,1280x1024 Refresh Rate: 60.0197 Compositing =========== Compositing is active Compositing Type: OpenGL OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6500/PCIe/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.131 OpenGL platform interface: GLX OpenGL shading language version string: 1.20 NVIDIA via Cg compiler Driver: NVIDIA Driver version: 304.131 GPU class: NV40/G70 OpenGL version: 2.1.2 GLSL version: 1.20 X server version: 1.18.4 Linux kernel version: 4.6 Direct rendering: Requires strict binding: no GLSL shaders: limited Texture NPOT support: yes Virtual Machine: no OpenGL 2 Shaders are used Painting blocks for vertical retrace: no Loaded Effects: --------------- blur Currently Active Effects: ------------------------- blur Effect Settings: ---------------- blur: blurRadius: 12 cacheTexture: true kwin_x11 --replace OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6500/PCIe/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.131 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler Driver: NVIDIA Driver version: 304.131 GPU class: NV40/G70 OpenGL version: 2.1.2 GLSL version: 1.20 X server version: 1.18.4 Linux kernel version: 4.6 Requires strict binding: no GLSL shaders: limited Texture NPOT support: yes Virtual Machine: no QXcbConnection: XCB error: 3 (BadWindow), sequence: 35175, resource id: 20974176, major code: 18 (ChangeProperty), minor code: 0 OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6500/PCIe/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.131 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler Driver: NVIDIA Driver version: 304.131 GPU class: NV40/G70 OpenGL version: 2.1.2 GLSL version: 1.20 X server version: 1.18.4 Linux kernel version: 4.6 Requires strict binding: no GLSL shaders: limited Texture NPOT support: yes Virtual Machine: no OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6500/PCIe/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.131 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler Driver: NVIDIA Driver version: 304.131 GPU class: NV40/G70 OpenGL version: 2.1.2 GLSL version: 1.20 X server version: 1.18.4 Linux kernel version: 4.6 Requires strict binding: no GLSL shaders: limited Texture NPOT support: yes Virtual Machine: no glxinfo |grep -i opengl OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 6500/PCIe/SSE2 OpenGL version string: 2.1.2 NVIDIA 304.131 OpenGL shading language version string: 1.20 NVIDIA via Cg compiler OpenGL extensions: OpenGL ES profile version string: OpenGL ES 2.0 NVIDIA 304.131 304.131 OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.00 PS: nvidia has updated the driver to 304.132 but it gave me a black screen and I had to revert back to the 304.131.. Hope it helps Regards Cedric -- You are receiving this mail because: You are watching all bug changes.