https://bugs.kde.org/show_bug.cgi?id=486533
Bug ID: 486533 Summary: QML SoundEffect Plays choppy from plasmoid in panel when screen is in dpms off. Classification: Plasma Product: plasmashell Version: 6.0.4 Platform: openSUSE OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: general Assignee: plasma-b...@kde.org Reporter: kdeb...@schells.com CC: k...@davidedmundson.co.uk Target Milestone: 1.0 I have a custom plasmoid that plays a sound when an event occurs. It uses QML SoundEffect's play method to play the sound. If the screen is in dpms "off" state the sound plays choppy, like a thread is waking up every half a second (not an exact time just an example) and playing a snippet then sleeping. I assume it is a power saving mode as it plays fine when the screen is on. This is a desktop not a laptop anyway, the system itself is not in a power saving mode. STEPS TO REPRODUCE 1. Create a plasmoid that plays a sound with QML SoundEffect 2. Let the screen go to power saving mode such as "xset dpms force off" 3. Call the SoundEffect play() method in the plasmoid with a sound long to hear the effect. OBSERVED RESULT Sound plays choppy, like a portion is played, then stop, then next portion, then stop, etc. EXPECTED RESULT Sound plays normally. (Worked fine prior to Plasma/Qt 6.) SOFTWARE/OS VERSIONS Linux/KDE Plasma: openSuse Tumbleweed since Plasma 6 was rolled out a couple months ago (available in About System) KDE Plasma Version: Current 6.0.4 but happened since Plasma 6 first released on Tumbleweed KDE Frameworks Version: Current 6.1.0 Qt Version: Current 6.7.0 ADDITIONAL INFORMATION This bug did not happen under Plasma/KDE/Qt 5. It makes no sense to have a sound effect play in snippets even when in power saving mode. Delay the start until you wake up and detect the even sure, but once a sound is playing the thread needs to stay active long enough to play the sound for a good user experience. -- You are receiving this mail because: You are watching all bug changes.