https://bugs.kde.org/show_bug.cgi?id=484939

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |xaver.h...@gmail.com

--- Comment #3 from Zamundaaa <xaver.h...@gmail.com> ---
The game seems to get direct scanout, judging by the XRGB8888 format. Given
that, this looks quite wrong:
    │       ├───"SRC_W" (atomic): range [0, UINT32_MAX] = 3840
    │       ├───"SRC_H" (atomic): range [0, UINT32_MAX] = 2160

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