https://bugs.kde.org/show_bug.cgi?id=478680

--- Comment #7 from Connor Jenzsch <cnr....@gmail.com> ---
(In reply to Zamundaaa from comment #6)
> Git commit 7f9cbbaa98c4cd633319e45e9a1100ea58f12840 by Xaver Hugl.
> Committed on 09/01/2024 at 18:06.
> Pushed by zamundaaa into branch 'master'.
> 
> core/renderloop: improve frame scheduling heuristics with VRR
> 
> Instead of checking for fullscreen windows and deciding whether or not to
> schedule repaints
> based on that, check if the active window is refreshing fast enough to be
> reasonable for vrr.
> For automatic mode, vrr is also enabled with the active window instead of
> the direct scanout
> candidate.
> Related: bug 477199
> 
> M  +9    -6    src/compositor.cpp
> M  +1    -0    src/core/output.h
> M  +10   -6    src/core/renderloop.cpp
> M  +1    -6    src/core/renderloop.h
> M  +2    -1    src/core/renderloop_p.h
> M  +21   -0    src/scene/surfaceitem.cpp
> M  +7    -0    src/scene/surfaceitem.h
> 
> https://invent.kde.org/plasma/kwin/-/commit/
> 7f9cbbaa98c4cd633319e45e9a1100ea58f12840

Awesome! Will definitely check that out shortly.

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