https://bugs.kde.org/show_bug.cgi?id=478547
--- Comment #1 from Stephan Kulow <co...@kde.org> --- These games all have in common that they use the Freecell solver: #15 0x00007efcda4a6f14 in qt_assert (assertion=assertion@entry=0x55b11000a7a4 "!parse_args_ret_code", file=file@entry=0x55b11000a570 "./src/patsolve/abstract_fc_solve_solver.cpp", line=line@entry=126) at ./src/corelib/global/qassert.cpp:68 #16 0x000055b10ff92d8c in FcSolveSolver::patsolve (this=0x55b1110cec00, _max_positions=<optimized out>) at ./src/patsolve/abstract_fc_solve_solver.cpp:126 #17 0x000055b10ffa746e in DealerScene::isGameLost (this=0x55b110915550) at ./src/dealer.cpp:1658 #18 DealerScene::isGameLost (this=0x55b110915550) at ./src/dealer.cpp:1553 -- You are receiving this mail because: You are watching all bug changes.