https://bugs.kde.org/show_bug.cgi?id=458233
--- Comment #43 from Yao Mitachi <yao...@protonmail.com> --- Tested further. With the System Configuration > Mouse Settings is set to either "Hardware Cursor" option, this occurs: * If the mouse is already moving, then LMB is pressed+held, the camera snaps to above the character. * If the mouse is NOT moving, then LMB is pressed+held, then the mouse is moved, the issue does not occur. So with very careful mouse usage, this issue can be avoided in Hardware Cursor mode. However this is not practical. As Torabi mentioned, the best workarounds for now are to use Software Cursor (easy) or Gamescope with Hardware Cursor (more technical, potential for lower input latency, potential for other issues) -- You are receiving this mail because: You are watching all bug changes.