https://bugs.kde.org/show_bug.cgi?id=473803

Bernd <bern...@yahoo.com> changed:

           What    |Removed                     |Added
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                 CC|                            |bern...@yahoo.com

--- Comment #3 from Bernd <bern...@yahoo.com> ---
This effect uses the *affine* filter, the same as Position and Zoom. There are
compositing artifacts with PaZ which apparently come from how *affine* is
implemented in melt (the compositing and effects engine used by Kdenlive).

Unless you need rotation around the X and Z axes, you can use the Transform
effect.

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