https://bugs.kde.org/show_bug.cgi?id=468415

Zamundaaa <xaver.h...@gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|REPORTED                    |RESOLVED
         Resolution|---                         |UPSTREAM

--- Comment #2 from Zamundaaa <xaver.h...@gmail.com> ---
It is related but different. Qt not using a robust context and getting killed
is something that will be fixed with future Qt 6 and Mesa versions. The GPU
reset shouldn't be happening in the first place though.
The "LLVM failed to upload shader" does sound suspicious, but I can't say if
it's the underlying cause. Please report this at
https://gitlab.freedesktop.org/mesa/mesa/-/issues, they should be able to help
narrow this down

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