https://bugs.kde.org/show_bug.cgi?id=453147

--- Comment #10 from Firlaev-Hans <firlaevhans.fi...@protonmail.com> ---
I've recently been getting similar KWin hangs with an Intel iGPU whenever it
resets (very frequently)

kernel: i915 0000:00:02.0: [drm] GPU HANG: ecode 12:1:87b2bef9, in plasmashell
[2627]
kernel: i915 0000:00:02.0: [drm] Resetting chip for stopped heartbeat on rcs0
kernel: i915 0000:00:02.0: [drm] plasmashell[2627] context reset due to GPU
hang
kernel: i915 0000:00:02.0: [drm] GuC firmware i915/adlp_guc_70.bin version
70.5.1
kernel: i915 0000:00:02.0: [drm] HuC firmware i915/tgl_huc.bin version 7.9.3
kernel: i915 0000:00:02.0: [drm] HuC authenticated
kernel: i915 0000:00:02.0: [drm] GuC submission enabled
kernel: i915 0000:00:02.0: [drm] GuC SLPC enabled
kwin_wayland[2443]: kwin_scene_opengl: A graphics reset not attributable to the
current GL context occurred.
kwin_wayland[2443]: OpenGL vendor string:                   Intel
kwin_wayland[2443]: OpenGL renderer string:                 Mesa Intel(R)
Graphics (ADL GT2)
kwin_wayland[2443]: OpenGL version string:                  4.6 (Core Profile)
Mesa 22.3.6
kwin_wayland[2443]: OpenGL shading language version string: 4.60
kwin_wayland[2443]: Driver:                                 Intel
kwin_wayland[2443]: GPU class:                              Unknown
kwin_wayland[2443]: OpenGL version:                         4.6
kwin_wayland[2443]: GLSL version:                           4.60
kwin_wayland[2443]: Mesa version:                           22.3.6
kwin_wayland[2443]: X server version:                       1.22.1
kwin_wayland[2443]: Linux kernel version:                   6.1.15
kwin_wayland[2443]: Requires strict binding:                no
kwin_wayland[2443]: GLSL shaders:                           yes
kwin_wayland[2443]: Texture NPOT support:                   yes
kwin_wayland[2443]: Virtual Machine:                        no

... and then everything starting from the first "kwin_wayland" line is repeated
infinitely.

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to