https://bugs.kde.org/show_bug.cgi?id=466985
            Bug ID: 466985
           Summary: memory leak
    Classification: Applications
           Product: krita
           Version: 5.1.5
          Platform: Microsoft Windows
                OS: Microsoft Windows
            Status: REPORTED
          Severity: major
          Priority: NOR
         Component: General
          Assignee: krita-bugs-n...@kde.org
          Reporter: rje...@gmail.com
  Target Milestone: ---

SUMMARY
***
NOTE: If you are reporting a crash, please try to attach a backtrace with debug
symbols.
See
https://community.kde.org/Guidelines_and_HOWTOs/Debugging/How_to_create_useful_crash_reports
***


STEPS TO REPRODUCE
1. start krita
2. drawing

OBSERVED RESULT
Begins taking up more and more memory, ignoring allocated ram

EXPECTED RESULT
Not doing that

very sorry if this is unhelpful, i don't know much about computers. here is the
thing i was told to paste into the report:

Krita

 Version: 5.1.5
 Installation type: installer / portable package
 Hidpi: true

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.22621
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

Locale

  Languages: en_US
  C locale: C
  QLocale current: en
  QLocale system: en
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 1252  (ANSI - Latin I)

OpenGL Info

  Vendor:  "Google Inc. (Intel)" 
  Renderer:  "ANGLE (Intel, Intel(R) Iris(R) Xe Graphics Direct3D11 vs_5_0
ps_5_0, D3D11-31.0.101.3251)" 
  Version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: true 
  Extensions: 
     "GL_EXT_multisampled_render_to_texture" 
     "GL_OES_compressed_ETC2_RGBA8_texture" 
     "GL_ANGLE_request_extension" 
     "GL_EXT_robustness" 
     "GL_OES_texture_border_clamp" 
     "GL_OES_texture_stencil8" 
     "GL_ANGLE_robust_client_memory" 
     "GL_ANGLE_texture_compression_dxt3" 
     "" 
     "GL_ANGLE_texture_multisample" 
     "GL_EXT_instanced_arrays" 
     "GL_OES_mapbuffer" 
     "GL_ANGLE_lossy_etc_decode" 
     "GL_OVR_multiview" 
     "GL_ANGLE_framebuffer_blit" 
     "GL_ANGLE_translated_shader_source" 
     "GL_EXT_draw_buffers" 
     "GL_ANGLE_memory_size" 
     "GL_ANGLE_provoking_vertex" 
     "GL_ANGLE_texture_compression_dxt5" 
     "GL_EXT_texture_compression_dxt1" 
     "GL_OES_depth24" 
     "GL_OES_get_program_binary" 
     "GL_CHROMIUM_copy_texture" 
     "GL_WEBGL_video_texture" 
     "GL_OES_texture_float_linear" 
     "GL_EXT_texture_compression_rgtc" 
     "GL_OES_compressed_EAC_RG11_signed_texture" 
     "GL_EXT_texture_compression_bptc" 
     "GL_EXT_texture_type_2_10_10_10_REV" 
     "GL_ANGLE_get_tex_level_parameter" 
     "GL_EXT_blend_minmax" 
     "GL_EXT_disjoint_timer_query" 
     "GL_EXT_texture_storage" 
     "GL_KHR_parallel_shader_compile" 
     "GL_OES_compressed_ETC2_sRGB8_texture" 
     "GL_ANGLE_instanced_arrays" 
     "GL_EXT_EGL_image_external_wrap_modes" 
     "GL_EXT_sRGB" 
     "GL_ANGLE_framebuffer_multisample" 
     "GL_NV_framebuffer_blit" 
     "GL_CHROMIUM_sync_query" 
     "GL_EXT_draw_elements_base_vertex" 
     "GL_EXT_texture_filter_anisotropic" 
     "GL_OES_compressed_EAC_R11_signed_texture" 
     "GL_EXT_texture_compression_s3tc_srgb" 
     "GL_ANGLE_get_serialized_context_string" 
     "GL_EXT_texture_norm16" 
     "GL_EXT_discard_framebuffer" 
     "GL_NV_EGL_stream_consumer_external" 
     "GL_OES_depth32" 
     "GL_CHROMIUM_bind_generates_resource" 
     "GL_ANGLE_program_cache_control" 
     "GL_EXT_color_buffer_float" 
     "GL_EXT_color_buffer_half_float" 
     "GL_NV_fence" 
     "GL_ANGLE_pack_reverse_row_order" 
     "GL_ANGLE_base_vertex_base_instance_shader_builtin" 
     "GL_NV_pixel_buffer_object" 
     "GL_OES_texture_half_float_linear" 
     "GL_OES_draw_elements_base_vertex" 
     "GL_OES_standard_derivatives" 
     "GL_OES_texture_npot" 
     "GL_EXT_texture_format_BGRA8888" 
     "GL_ANGLE_client_arrays" 
     "GL_EXT_shader_texture_lod" 
     "GL_OES_EGL_image_external_essl3" 
     "GL_ANGLE_depth_texture" 
     "GL_ANGLE_multi_draw" 
     "GL_ANGLE_texture_usage" 
     "GL_EXT_float_blend" 
     "GL_OES_compressed_EAC_RG11_unsigned_texture" 
     "GL_ANGLE_multiview_multisample" 
     "GL_OES_packed_depth_stencil" 
     "GL_EXT_draw_buffers_indexed" 
     "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" 
     "GL_OES_EGL_image_external" 
     "GL_OES_compressed_ETC2_RGB8_texture" 
     "GL_OES_vertex_array_object" 
     "GL_OES_draw_buffers_indexed" 
     "GL_OES_EGL_image" 
     "GL_EXT_blend_func_extended" 
     "GL_CHROMIUM_bind_uniform_location" 
     "GL_OES_surfaceless_context" 
     "GL_OES_texture_float" 
     "GL_OES_fbo_render_mipmap" 
     "GL_OES_texture_half_float" 
     "GL_EXT_texture_rg" 
     "GL_EXT_read_format_bgra" 
     "GL_OVR_multiview2" 
     "GL_OES_compressed_EAC_R11_unsigned_texture" 
     "GL_OES_element_index_uint" 
     "GL_EXT_multi_draw_indirect" 
     "GL_OES_rgb8_rgba8" 
     "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" 
     "GL_AMD_performance_monitor" 
     "GL_EXT_debug_label" 
     "GL_EXT_frag_depth" 
     "GL_KHR_debug" 
     "GL_CHROMIUM_copy_compressed_texture" 
     "GL_EXT_map_buffer_range" 
     "GL_EXT_occlusion_query_boolean" 
     "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" 
     "GL_CHROMIUM_lose_context" 
     "GL_EXT_debug_marker" 
     "GL_NV_pack_subimage" 
     "GL_ANGLE_base_vertex_base_instance" 
     "GL_EXT_unpack_subimage" 
     "GL_ANGLE_copy_texture_3d" 
     "GL_EXT_clip_control" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 32492 Mb
  Number of Cores: 20
  Swap Location: C:/Users/rjee0/AppData/Local/Temp
  Built for: sse2
  Base instruction set: sse2
  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2
sse4.2 sse4.1 ssse3 sse3 sse2 

Current Settings

  Current Swap Location: C:/Users/rjee0/AppData/Local/Temp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 50
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_SUCCESS
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Resource Location: C:/Users/rjee0/AppData/Roaming/krita
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Loaded Python Plugins
        colorspace
        comics_project_management_tools
        documenttools
        exportlayers
        filtermanager
        lastdocumentsdocker
        plugin_importer
        quick_settings_docker
        scripter
        tenbrushes
        tenscripts


Display Information
Number of screens: 1
        Screen: 0
                Name: \\.\DISPLAY1
                Depth: 32
                Scale: 1
                Physical DPI189.023
                Logical DPI144
                Physical Size: 344, 215
                Position: 0, 0
                Resolution in pixels: 2560x1600
                Manufacturer: 
                Model: 
                Refresh Rate: 165

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