https://bugs.kde.org/show_bug.cgi?id=466274

--- Comment #19 from b...@mogwai.be ---
> Changing the line commented //test ben caused images to work again in Kasts.
> Screenshot coming shortly.

Well, yes, those layers using shading operations are the things requiring (GPU)
rendering.  There are several of those in the source code.

But that's just a very short term workaround for an underlying problem in your
particular hardware/software setup.  If you don't tackle that problem then it
will probably keep popping up in different forms with strange symptoms across
apps and UI frameworks.

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