https://bugs.kde.org/show_bug.cgi?id=463017
Bug ID: 463017 Summary: Moonlight's (SDL) power inhibit doesn't prevent screen sleep Classification: Plasma Product: Powerdevil Version: 5.26.4 Platform: Other OS: Linux Status: REPORTED Severity: normal Priority: NOR Component: general Assignee: plasma-b...@kde.org Reporter: kdebugs.81do7@haxing.ninja CC: m...@ratijas.tk Target Milestone: --- SUMMARY Moonlight while playing a game sends inhibition signals to prevent monitor sleep (which is reported by power management in the status tray), however, if playing a game with a controller, monitors go to sleep. STEPS TO REPRODUCE 1. Open moonlight 2. Play a game on a remote PC using a controller OBSERVED RESULT The monitors go to sleep as if no activity has been detected. EXPECTED RESULT The monitors stay on. SOFTWARE/OS VERSIONS Operating System: Fedora Linux 37 KDE Plasma Version: 5.26.4 KDE Frameworks Version: 5.100.0 Qt Version: 5.15.7 Kernel Version: 6.0.11-300.fc37.x86_64 (64-bit) Graphics Platform: Wayland Processors: 32 × AMD Ryzen 9 7950X 16-Core Processor Memory: 62.0 GiB of RAM Graphics Processor: AMD Radeon RX 6700 XT Manufacturer: ASUS ADDITIONAL INFORMATION I *think* this started with 5.26, but I can't be sure. Moonlight requires two computers, so this might be hard to test. It's probably better to do whatever they're doing which appears to be power inhibition via SDL https://github.com/moonlight-stream/moonlight-qt/blob/411998d4e39f11ce6d3d8fc60657b699b19d5dd1/app/streaming/session.cpp#L1575 -- You are receiving this mail because: You are watching all bug changes.