https://bugs.kde.org/show_bug.cgi?id=463017

            Bug ID: 463017
           Summary: Moonlight's (SDL) power inhibit doesn't prevent screen
                    sleep
    Classification: Plasma
           Product: Powerdevil
           Version: 5.26.4
          Platform: Other
                OS: Linux
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: general
          Assignee: plasma-b...@kde.org
          Reporter: kdebugs.81do7@haxing.ninja
                CC: m...@ratijas.tk
  Target Milestone: ---

SUMMARY
Moonlight while playing a game sends inhibition signals to prevent monitor
sleep (which is reported by power management in the status tray), however, if
playing a game with a controller, monitors go to sleep.


STEPS TO REPRODUCE
1. Open moonlight
2. Play a game on a remote PC using a controller

OBSERVED RESULT
The monitors go to sleep as if no activity has been detected.

EXPECTED RESULT
The monitors stay on.

SOFTWARE/OS VERSIONS
Operating System: Fedora Linux 37
KDE Plasma Version: 5.26.4
KDE Frameworks Version: 5.100.0
Qt Version: 5.15.7
Kernel Version: 6.0.11-300.fc37.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 32 × AMD Ryzen 9 7950X 16-Core Processor
Memory: 62.0 GiB of RAM
Graphics Processor: AMD Radeon RX 6700 XT
Manufacturer: ASUS

ADDITIONAL INFORMATION

I *think* this started with 5.26, but I can't be sure.

Moonlight requires two computers, so this might be hard to test. It's probably
better to do whatever they're doing which appears to be power inhibition via
SDL
https://github.com/moonlight-stream/moonlight-qt/blob/411998d4e39f11ce6d3d8fc60657b699b19d5dd1/app/streaming/session.cpp#L1575

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