https://bugs.kde.org/show_bug.cgi?id=458756

vandalw...@proton.me changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |vandalw...@proton.me

--- Comment #7 from vandalw...@proton.me ---
Hello

I have the same issue. The brush outline shape (circle, preview, tilt outline)
produces artifacts. If only brush cursor icon is enabled, it is not.
On the white canvas you see only partially the outline, like in the first
attachment. On another background colors or outside the canvas this turns into
green artifacts. 

I use opensuse tumbleweed, KDE on X11 and an amd gpu Radeon RX 6700 XT.
The issue is in all appimages 5.1.0, 5.1.1, krita nightly and krita plus. It is
not in 5.0.6 and below.

I add also some more pictures for you and the krita system information for bug
report!


Krita report:

 Version: 5.1.1
 Hidpi: true

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-lp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: linux
  Kernel Version: 5.19.8-1-default
  Pretty Productname: openSUSE Tumbleweed
  Product Type: opensuse-tumbleweed
  Product Version: 20220922
  Desktop: KDE

Locale

  Languages: en_US
  C locale: de_CH.UTF-8
  QLocale current: en
  QLocale system: de-CH
  QTextCodec for locale: UTF-8

OpenGL Info

  Vendor:  "AMD"
  Renderer:  "AMD Radeon RX 6700 XT (navy_flounder, LLVM 14.0.6, DRM 3.47,
5.19.8-1-default)"
  Version:  "4.6 (Compatibility Profile) Mesa 22.1.7"
  Shading language:  "4.60"
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile)
  Current format:  QSurfaceFormat(version 4.6, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile)
     Version: 4.6
     Supports deprecated functions true
     is OpenGL ES: false
  supportsBufferMapping: true
  supportsBufferInvalidation: true
  forceDisableTextureBuffers: false
  Extensions:
     "GL_ARB_explicit_attrib_location"
     "GL_ARB_copy_buffer"
     "GL_ATI_texture_env_combine3"
     "GL_AMD_depth_clamp_separate"
     "GL_AMD_vertex_shader_layer"
     "GL_ARB_gpu_shader5"
     "GL_EXT_packed_pixels"
     "GL_ARB_texture_cube_map"
     "GL_ARB_texture_non_power_of_two"
     "GL_EXT_framebuffer_multisample_blit_scaled"
     "GL_ARB_debug_output"
     "GL_ARB_compute_shader"
     "GL_EXT_texture_object"
     "GL_EXT_polygon_offset_clamp"
     "GL_ARB_program_interface_query"
     "GL_ARB_sparse_texture_clamp"
     "GL_ARB_copy_image"
     "GL_EXT_texture_mirror_clamp"
     "GL_ARB_texture_env_crossbar"
     "GL_ARB_gpu_shader_fp64"
     "GL_ARB_depth_buffer_float"
     "GL_ARB_transform_feedback2"
     "GL_ARB_polygon_offset_clamp"
     "GL_ARB_texture_mirror_clamp_to_edge"
     "GL_ARB_vertex_program"
     "GL_EXT_fog_coord"
     "GL_ARB_color_buffer_float"
     "GL_EXT_texture_env_combine"
     "GL_ARB_separate_shader_objects"
     "GL_ARB_shader_texture_lod"
     "GL_ARB_conservative_depth"
     "GL_EXT_window_rectangles"
     "GL_ARB_internalformat_query2"
     "GL_ARB_viewport_array"
     "GL_EXT_draw_instanced"
     "GL_EXT_blend_color"
     "GL_ARB_texture_compression_rgtc"
     "GL_ARB_shader_precision"
     "GL_ARB_buffer_storage"
     "GL_EXT_blend_subtract"
     "GL_ARB_half_float_vertex"
     "GL_EXT_copy_texture"
     "GL_ARB_fragment_program"
     "GL_ARB_shader_image_size"
     "GL_EXT_EGL_image_storage"
     "GL_EXT_blend_minmax"
     "GL_ARB_spirv_extensions"
     "GL_ARB_cull_distance"
     "GL_ARB_bindless_texture"
     "GL_SGIS_generate_mipmap"
     "GL_ARB_internalformat_query"
     "GL_EXT_vertex_array_bgra"
     "GL_ARB_transform_feedback_instanced"
     "GL_EXT_shader_image_load_store"
     "GL_EXT_texture_snorm"
     "GL_ARB_texture_env_add"
     "GL_ARB_multitexture"
     "GL_ATI_meminfo"
     "GL_KHR_debug"
     "GL_ARB_enhanced_layouts"
     "GL_EXT_demote_to_helper_invocation"
     "GL_ARB_framebuffer_object"
     "GL_ARB_explicit_uniform_location"
     "GL_ARB_robustness"
     "GL_ARB_texture_border_clamp"
     "GL_EXT_texture_buffer_object"
     "GL_ANGLE_texture_compression_dxt5"
     "GL_ARB_shader_subroutine"
     "GL_ARB_shader_viewport_layer_array"
     "GL_ARB_pipeline_statistics_query"
     "GL_ARB_texture_float"
     "GL_ARB_gl_spirv"
     "GL_EXT_texture_sRGB_R8"
     "GL_ARB_clear_buffer_object"
     "GL_ARB_texture_mirrored_repeat"
     "GL_EXT_texture_compression_latc"
     "GL_ARB_vertex_array_object"
     "GL_AMD_query_buffer_object"
     "GL_ARB_vertex_attrib_binding"
     "GL_EXT_gpu_shader4"
     "GL_NV_texture_rectangle"
     "GL_ARB_shading_language_include"
     "GL_S3_s3tc"
     "GL_ARB_shader_group_vote"
     "GL_ARB_texture_compression_bptc"
     "GL_IBM_multimode_draw_arrays"
     "GL_OES_EGL_image"
     "GL_SGIS_texture_edge_clamp"
     "GL_EXT_provoking_vertex"
     "GL_EXT_EGL_sync"
     "GL_KHR_parallel_shader_compile"
     "GL_ARB_multi_draw_indirect"
     "GL_ARB_shader_stencil_export"
     "GL_ARB_texture_cube_map_array"
     "GL_EXT_texture_env_dot3"
     "GL_NVX_gpu_memory_info"
     "GL_ARB_instanced_arrays"
     "GL_ARB_shading_language_100"
     "GL_NV_vdpau_interop"
     "GL_ARB_texture_query_lod"
     "GL_ARB_ES3_2_compatibility"
     "GL_AMD_draw_buffers_blend"
     "GL_ARB_shader_texture_image_samples"
     "GL_ARB_multisample"
     "GL_EXT_draw_range_elements"
     "GL_ARB_framebuffer_sRGB"
     "GL_ARB_depth_clamp"
     "GL_EXT_depth_bounds_test"
     "GL_ARB_texture_gather"
     "GL_AMD_conservative_depth"
     "GL_ARB_vertex_type_10f_11f_11f_rev"
     "GL_ARB_map_buffer_range"
     "GL_MESA_pack_invert"
     "GL_ARB_gpu_shader_int64"
     "GL_ARB_texture_view"
     "GL_EXT_stencil_wrap"
     "GL_NV_texture_barrier"
     "GL_ARB_texture_stencil8"
     "GL_EXT_shader_integer_mix"
     "GL_ARB_ES2_compatibility"
     "GL_ATI_fragment_shader"
     "GL_EXT_texture_compression_rgtc"
     "GL_EXT_texture_shadow_lod"
     "GL_ARB_post_depth_coverage"
     "GL_ARB_compressed_texture_pixel_storage"
     "GL_EXT_texture"
     "GL_ARB_depth_texture"
     "GL_ARB_query_buffer_object"
     "GL_ATI_texture_compression_3dc"
     "GL_ARB_transpose_matrix"
     "GL_ARB_indirect_parameters"
     "GL_EXT_texture_array"
     "GL_EXT_framebuffer_object"
     "GL_EXT_texture_sRGB_decode"
     "GL_NV_texgen_reflection"
     "GL_ARB_texture_filter_anisotropic"
     "GL_ARB_vertex_array_bgra"
     "GL_ARB_parallel_shader_compile"
     "GL_ARB_conditional_render_inverted"
     "GL_ARB_provoking_vertex"
     "GL_EXT_shader_samples_identical"
     "GL_ARB_texture_rgb10_a2ui"
     "GL_ARB_texture_barrier"
     "GL_AMD_shader_stencil_export"
     "GL_IBM_texture_mirrored_repeat"
     "GL_AMD_vertex_shader_viewport_index"
     "GL_ARB_occlusion_query"
     "GL_ARB_vertex_type_2_10_10_10_rev"
     "GL_EXT_vertex_array"
     "GL_APPLE_packed_pixels"
     "GL_EXT_texture_shared_exponent"
     "GL_MESA_window_pos"
     "GL_ARB_multi_bind"
     "GL_ARB_shading_language_420pack"
     "GL_ARB_vertex_attrib_64bit"
     "GL_ARB_shader_atomic_counters"
     "GL_ARB_robust_buffer_access_behavior"
     "GL_NV_texture_env_combine4"
     "GL_ARB_draw_buffers"
     "GL_ARB_half_float_pixel"
     "GL_EXT_memory_object_fd"
     "GL_NV_shader_atomic_int64"
     "GL_EXT_texture_edge_clamp"
     "GL_EXT_secondary_color"
     "GL_ARB_texture_query_levels"
     "GL_EXT_abgr"
     "GL_ARB_ES3_compatibility"
     "GL_NV_copy_image"
     "GL_EXT_packed_float"
     "GL_EXT_texture_cube_map"
     "GL_EXT_rescale_normal"
     "GL_ATI_draw_buffers"
     "GL_EXT_texture_rectangle"
     "GL_ATI_texture_float"
     "GL_ARB_shader_storage_buffer_object"
     "GL_MESA_texture_signed_rgba"
     "GL_ARB_invalidate_subdata"
     "GL_ARB_seamless_cube_map"
     "GL_NV_depth_clamp"
     "GL_ARB_texture_buffer_range"
     "GL_ANGLE_texture_compression_dxt3"
     "GL_EXT_gpu_program_parameters"
     "GL_EXT_texture_integer"
     "GL_EXT_texture3D"
     "GL_OES_read_format"
     "GL_ARB_texture_rg"
     "GL_ARB_fragment_coord_conventions"
     "GL_EXT_texture_sRGB_RG8"
     "GL_EXT_vertex_attrib_64bit"
     "GL_ARB_stencil_texturing"
     "GL_ARB_texture_rectangle"
     "GL_AMD_texture_texture4"
     "GL_ATI_texture_mirror_once"
     "GL_ARB_shader_ballot"
     "GL_SGIS_texture_border_clamp"
     "GL_ARB_base_instance"
     "GL_AMD_framebuffer_multisample_advanced"
     "GL_ARB_texture_storage"
     "GL_EXT_shader_image_load_formatted"
     "GL_ARB_clip_control"
     "GL_NV_alpha_to_coverage_dither_control"
     "GL_ARB_arrays_of_arrays"
     "GL_EXT_blend_func_separate"
     "GL_ATI_separate_stencil"
     "GL_ARB_draw_instanced"
     "GL_ARB_point_parameters"
     "GL_AMD_multi_draw_indirect"
     "GL_ARB_texture_storage_multisample"
     "GL_NV_conditional_render"
     "GL_ARB_fragment_program_shadow"
     "GL_AMD_pinned_memory"
     "GL_MESA_framebuffer_flip_y"
     "GL_NV_blend_square"
     "GL_ARB_transform_feedback3"
     "GL_EXT_draw_buffers2"
     "GL_EXT_semaphore"
     "GL_NV_half_float"
     "GL_ARB_tessellation_shader"
     "GL_NV_packed_depth_stencil"
     "GL_SUN_multi_draw_arrays"
     "GL_EXT_framebuffer_blit"
     "GL_KHR_texture_compression_astc_ldr"
     "GL_ARB_sampler_objects"
     "GL_ARB_texture_multisample"
     "GL_ARB_timer_query"
     "GL_ARB_texture_env_combine"
     "GL_ARB_draw_elements_base_vertex"
     "GL_EXT_separate_specular_color"
     "GL_MESA_shader_integer_functions"
     "GL_EXT_stencil_two_side"
     "GL_EXT_subtexture"
     "GL_EXT_pixel_buffer_object"
     "GL_ARB_direct_state_access"
     "GL_ARB_framebuffer_no_attachments"
     "GL_ARB_shader_clock"
     "GL_ARB_sparse_texture"
     "GL_EXT_direct_state_access"
     "GL_KHR_texture_compression_astc_sliced_3d"
     "GL_ARB_vertex_shader"
     "GL_ARB_compute_variable_group_size"
     "GL_KHR_robust_buffer_access_behavior"
     "GL_AMD_seamless_cubemap_per_texture"
     "GL_EXT_packed_depth_stencil"
     "GL_KHR_blend_equation_advanced"
     "GL_EXT_texture_compression_s3tc"
     "GL_EXT_texture_env_add"
     "GL_ARB_texture_buffer_object"
     "GL_EXT_shadow_funcs"
     "GL_ARB_clear_texture"
     "GL_ARB_occlusion_query2"
     "GL_EXT_point_parameters"
     "GL_ARB_draw_buffers_blend"
     "GL_NV_compute_shader_derivatives"
     "GL_ARB_compatibility"
     "GL_ARB_sparse_buffer"
     "GL_ARB_vertex_buffer_object"
     "GL_EXT_texture_swizzle"
     "GL_EXT_blend_equation_separate"
     "GL_EXT_texture_filter_anisotropic"
     "GL_ARB_shader_atomic_counter_ops"
     "GL_ARB_shader_image_load_store"
     "GL_ARB_get_program_binary"
     "GL_EXT_framebuffer_multisample"
     "GL_ARB_ES3_1_compatibility"
     "GL_NV_primitive_restart"
     "GL_ARB_point_sprite"
     "GL_ARB_derivative_control"
     "GL_ARB_texture_swizzle"
     "GL_ARB_sample_shading"
     "GL_ARB_shader_objects"
     "GL_ARB_pixel_buffer_object"
     "GL_ARB_window_pos"
     "GL_ARB_fragment_shader"
     "GL_KHR_robustness"
     "GL_KHR_context_flush_control"
     "GL_EXT_bgra"
     "GL_NV_fog_distance"
     "GL_EXT_transform_feedback"
     "GL_ARB_shading_language_packing"
     "GL_EXT_texture_compression_dxt1"
     "GL_NV_light_max_exponent"
     "GL_AMD_shader_trinary_minmax"
     "GL_ARB_sparse_texture2"
     "GL_EXT_texture_sRGB"
     "GL_ARB_texture_buffer_object_rgb32"
     "GL_KHR_no_error"
     "GL_ARB_seamless_cubemap_per_texture"
     "GL_INGR_blend_func_separate"
     "GL_INTEL_blackhole_render"
     "GL_ARB_fragment_layer_viewport"
     "GL_SGIS_texture_lod"
     "GL_IBM_rasterpos_clip"
     "GL_EXT_memory_object"
     "GL_EXT_framebuffer_sRGB"
     "GL_ARB_shader_draw_parameters"
     "GL_NV_copy_depth_to_color"
     "GL_ARB_get_texture_sub_image"
     "GL_EXT_compiled_vertex_array"
     "GL_ARB_shader_bit_encoding"
     "GL_ARB_transform_feedback_overflow_query"
     "GL_ARB_texture_env_dot3"
     "GL_ARB_blend_func_extended"
     "GL_EXT_texture_lod_bias"
     "GL_EXT_semaphore_fd"
     "GL_AMD_performance_monitor"
     "GL_ARB_map_buffer_alignment"
     "GL_EXT_timer_query"
     "GL_ARB_shadow"
     "GL_ARB_texture_compression"
     "GL_ARB_draw_indirect"
     "GL_EXT_multi_draw_arrays"
     "GL_ARB_uniform_buffer_object"
     "GL_ARB_sync"
     "GL_ATI_blend_equation_separate"

QPA OpenGL Detection Info
  supportsDesktopGL: true
  supportsOpenGLES: true
  isQtPreferOpenGLES: false

useBufferInvalidation (config option): false


Hardware Information

  GPU Acceleration: auto
  Memory: 32013 Mb
  Number of Cores: 24
  Swap Location: /tmp
  Built for: sse2
  Base instruction set: sse2
  Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2
sse4.2 sse4.1 ssse3 sse3 sse2

Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: OPENGL_NOT_TRIED
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Display Information
Number of screens: 1
        Screen: 0
                Name: HDMI-A-0
                Depth: 24
                Scale: 1.5
                Physical DPI108.888
                Logical DPI96
                Physical Size: 597, 336
                Position: 0, 0
                Resolution in pixels: 2560x1440
                Manufacturer: BNQ
                Model: BenQ PD2725U-
                Refresh Rate: 59

Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: TRY_OPENGL
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: TRY_OPENGL
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false


Current Settings

  Current Swap Location: /tmp
  Current Swap Location writable: true
  Undo Enabled: true
  Undo Stack Limit: 200
  Use OpenGL: true
  Use OpenGL Texture Buffer: true
  Disable Vector Optimizations: false
  Disable AVX Optimizations: false
  Canvas State: TRY_OPENGL
  Autosave Interval: 420
  Use Backup Files: true
  Number of Backups Kept: 1
  Backup File Suffix: ~
  Backup Location: Same Folder as the File
  Backup Location writable: false
  Use Win8 Pointer Input: false
  Use RightMiddleTabletButton Workaround: false
  Levels of Detail Enabled: false
  Use Zip64: false



---------------------
================================================================================
SESSION: 03 Oct 2022 09:40:08 +0200. Executing
/tmp/.mount_krita-xB0yV0/usr/bin/krita

Krita Version: 5.1.1, Qt version compiled: 5.12.12, loaded: 5.12.12. Process
ID: 24405
-- -- -- -- -- -- -- --
03 Oct 2022 09:40:08 +0200: Style: fusion. Available styles: Windows, Fusion
03 Oct 2022 09:40:08 +0200: Creating database from scratch (database didn't
exist, new schema version: 0.0.17).
03 Oct 2022 09:40:27 +0200: Created image "Unnamed", 2480 * 3508 pixels, 300
dpi. Color model: 8-bit integer/channel RGB/Alpha (sRGB-elle-V2-srgbtrc.icc).
Layers: 2
03 Oct 2022 09:53:15 +0200: Autosaving:
/home/ralf/.krita-24405-document_0-autosave.kra
03 Oct 2022 09:53:15 +0200: Converting from application/x-krita to
application/x-krita. Location: /home/ralf/.krita-24405-document_0-autosave.kra.
Real location: /home/ralf/.krita-24405-document_0-autosave.kra. Batchmode: 0.
Configuration: none
03 Oct 2022 09:53:15 +0200: Completed saving
/home/ralf/.krita-24405-document_0-autosave.kra (mime: application/x-krita).
Result: OK. Warning: . Size: 151099
03 Oct 2022 10:00:43 +0200: Autosaving:
/home/ralf/.krita-24405-document_0-autosave.kra
03 Oct 2022 10:00:43 +0200: Converting from application/x-krita to
application/x-krita. Location: /home/ralf/.krita-24405-document_0-autosave.kra.
Real location: /home/ralf/.krita-24405-document_0-autosave.kra. Batchmode: 0.
Configuration: none
03 Oct 2022 10:00:43 +0200: Completed saving
/home/ralf/.krita-24405-document_0-autosave.kra (mime: application/x-krita).
Result: OK. Warning: . Size: 242460

---------------------

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