https://bugs.kde.org/show_bug.cgi?id=458756
vandalw...@proton.me changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vandalw...@proton.me --- Comment #7 from vandalw...@proton.me --- Hello I have the same issue. The brush outline shape (circle, preview, tilt outline) produces artifacts. If only brush cursor icon is enabled, it is not. On the white canvas you see only partially the outline, like in the first attachment. On another background colors or outside the canvas this turns into green artifacts. I use opensuse tumbleweed, KDE on X11 and an amd gpu Radeon RX 6700 XT. The issue is in all appimages 5.1.0, 5.1.1, krita nightly and krita plus. It is not in 5.0.6 and below. I add also some more pictures for you and the krita system information for bug report! Krita report: Version: 5.1.1 Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-lp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: linux Kernel Version: 5.19.8-1-default Pretty Productname: openSUSE Tumbleweed Product Type: opensuse-tumbleweed Product Version: 20220922 Desktop: KDE Locale Languages: en_US C locale: de_CH.UTF-8 QLocale current: en QLocale system: de-CH QTextCodec for locale: UTF-8 OpenGL Info Vendor: "AMD" Renderer: "AMD Radeon RX 6700 XT (navy_flounder, LLVM 14.0.6, DRM 3.47, 5.19.8-1-default)" Version: "4.6 (Compatibility Profile) Mesa 22.1.7" Shading language: "4.60" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 4.6, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Version: 4.6 Supports deprecated functions true is OpenGL ES: false supportsBufferMapping: true supportsBufferInvalidation: true forceDisableTextureBuffers: false Extensions: "GL_ARB_explicit_attrib_location" "GL_ARB_copy_buffer" "GL_ATI_texture_env_combine3" "GL_AMD_depth_clamp_separate" "GL_AMD_vertex_shader_layer" "GL_ARB_gpu_shader5" "GL_EXT_packed_pixels" "GL_ARB_texture_cube_map" "GL_ARB_texture_non_power_of_two" "GL_EXT_framebuffer_multisample_blit_scaled" "GL_ARB_debug_output" "GL_ARB_compute_shader" "GL_EXT_texture_object" "GL_EXT_polygon_offset_clamp" "GL_ARB_program_interface_query" "GL_ARB_sparse_texture_clamp" "GL_ARB_copy_image" "GL_EXT_texture_mirror_clamp" "GL_ARB_texture_env_crossbar" "GL_ARB_gpu_shader_fp64" "GL_ARB_depth_buffer_float" "GL_ARB_transform_feedback2" "GL_ARB_polygon_offset_clamp" "GL_ARB_texture_mirror_clamp_to_edge" "GL_ARB_vertex_program" "GL_EXT_fog_coord" "GL_ARB_color_buffer_float" "GL_EXT_texture_env_combine" "GL_ARB_separate_shader_objects" "GL_ARB_shader_texture_lod" "GL_ARB_conservative_depth" "GL_EXT_window_rectangles" "GL_ARB_internalformat_query2" "GL_ARB_viewport_array" "GL_EXT_draw_instanced" "GL_EXT_blend_color" "GL_ARB_texture_compression_rgtc" "GL_ARB_shader_precision" "GL_ARB_buffer_storage" "GL_EXT_blend_subtract" "GL_ARB_half_float_vertex" "GL_EXT_copy_texture" "GL_ARB_fragment_program" "GL_ARB_shader_image_size" "GL_EXT_EGL_image_storage" "GL_EXT_blend_minmax" "GL_ARB_spirv_extensions" "GL_ARB_cull_distance" "GL_ARB_bindless_texture" "GL_SGIS_generate_mipmap" "GL_ARB_internalformat_query" "GL_EXT_vertex_array_bgra" "GL_ARB_transform_feedback_instanced" "GL_EXT_shader_image_load_store" "GL_EXT_texture_snorm" "GL_ARB_texture_env_add" "GL_ARB_multitexture" "GL_ATI_meminfo" "GL_KHR_debug" "GL_ARB_enhanced_layouts" "GL_EXT_demote_to_helper_invocation" "GL_ARB_framebuffer_object" "GL_ARB_explicit_uniform_location" "GL_ARB_robustness" "GL_ARB_texture_border_clamp" "GL_EXT_texture_buffer_object" "GL_ANGLE_texture_compression_dxt5" "GL_ARB_shader_subroutine" "GL_ARB_shader_viewport_layer_array" "GL_ARB_pipeline_statistics_query" "GL_ARB_texture_float" "GL_ARB_gl_spirv" "GL_EXT_texture_sRGB_R8" "GL_ARB_clear_buffer_object" "GL_ARB_texture_mirrored_repeat" "GL_EXT_texture_compression_latc" "GL_ARB_vertex_array_object" "GL_AMD_query_buffer_object" "GL_ARB_vertex_attrib_binding" "GL_EXT_gpu_shader4" "GL_NV_texture_rectangle" "GL_ARB_shading_language_include" "GL_S3_s3tc" "GL_ARB_shader_group_vote" "GL_ARB_texture_compression_bptc" "GL_IBM_multimode_draw_arrays" "GL_OES_EGL_image" "GL_SGIS_texture_edge_clamp" "GL_EXT_provoking_vertex" "GL_EXT_EGL_sync" "GL_KHR_parallel_shader_compile" "GL_ARB_multi_draw_indirect" "GL_ARB_shader_stencil_export" "GL_ARB_texture_cube_map_array" "GL_EXT_texture_env_dot3" "GL_NVX_gpu_memory_info" "GL_ARB_instanced_arrays" "GL_ARB_shading_language_100" "GL_NV_vdpau_interop" "GL_ARB_texture_query_lod" "GL_ARB_ES3_2_compatibility" "GL_AMD_draw_buffers_blend" "GL_ARB_shader_texture_image_samples" "GL_ARB_multisample" "GL_EXT_draw_range_elements" "GL_ARB_framebuffer_sRGB" "GL_ARB_depth_clamp" "GL_EXT_depth_bounds_test" "GL_ARB_texture_gather" "GL_AMD_conservative_depth" "GL_ARB_vertex_type_10f_11f_11f_rev" "GL_ARB_map_buffer_range" "GL_MESA_pack_invert" "GL_ARB_gpu_shader_int64" "GL_ARB_texture_view" "GL_EXT_stencil_wrap" "GL_NV_texture_barrier" "GL_ARB_texture_stencil8" "GL_EXT_shader_integer_mix" "GL_ARB_ES2_compatibility" "GL_ATI_fragment_shader" "GL_EXT_texture_compression_rgtc" "GL_EXT_texture_shadow_lod" "GL_ARB_post_depth_coverage" "GL_ARB_compressed_texture_pixel_storage" "GL_EXT_texture" "GL_ARB_depth_texture" "GL_ARB_query_buffer_object" "GL_ATI_texture_compression_3dc" "GL_ARB_transpose_matrix" "GL_ARB_indirect_parameters" "GL_EXT_texture_array" "GL_EXT_framebuffer_object" "GL_EXT_texture_sRGB_decode" "GL_NV_texgen_reflection" "GL_ARB_texture_filter_anisotropic" "GL_ARB_vertex_array_bgra" "GL_ARB_parallel_shader_compile" "GL_ARB_conditional_render_inverted" "GL_ARB_provoking_vertex" "GL_EXT_shader_samples_identical" "GL_ARB_texture_rgb10_a2ui" "GL_ARB_texture_barrier" "GL_AMD_shader_stencil_export" "GL_IBM_texture_mirrored_repeat" "GL_AMD_vertex_shader_viewport_index" "GL_ARB_occlusion_query" "GL_ARB_vertex_type_2_10_10_10_rev" "GL_EXT_vertex_array" "GL_APPLE_packed_pixels" "GL_EXT_texture_shared_exponent" "GL_MESA_window_pos" "GL_ARB_multi_bind" "GL_ARB_shading_language_420pack" "GL_ARB_vertex_attrib_64bit" "GL_ARB_shader_atomic_counters" "GL_ARB_robust_buffer_access_behavior" "GL_NV_texture_env_combine4" "GL_ARB_draw_buffers" "GL_ARB_half_float_pixel" "GL_EXT_memory_object_fd" "GL_NV_shader_atomic_int64" "GL_EXT_texture_edge_clamp" "GL_EXT_secondary_color" "GL_ARB_texture_query_levels" "GL_EXT_abgr" "GL_ARB_ES3_compatibility" "GL_NV_copy_image" "GL_EXT_packed_float" "GL_EXT_texture_cube_map" "GL_EXT_rescale_normal" "GL_ATI_draw_buffers" "GL_EXT_texture_rectangle" "GL_ATI_texture_float" "GL_ARB_shader_storage_buffer_object" "GL_MESA_texture_signed_rgba" "GL_ARB_invalidate_subdata" "GL_ARB_seamless_cube_map" "GL_NV_depth_clamp" "GL_ARB_texture_buffer_range" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_gpu_program_parameters" "GL_EXT_texture_integer" "GL_EXT_texture3D" "GL_OES_read_format" "GL_ARB_texture_rg" "GL_ARB_fragment_coord_conventions" "GL_EXT_texture_sRGB_RG8" "GL_EXT_vertex_attrib_64bit" "GL_ARB_stencil_texturing" "GL_ARB_texture_rectangle" "GL_AMD_texture_texture4" "GL_ATI_texture_mirror_once" "GL_ARB_shader_ballot" "GL_SGIS_texture_border_clamp" "GL_ARB_base_instance" "GL_AMD_framebuffer_multisample_advanced" "GL_ARB_texture_storage" "GL_EXT_shader_image_load_formatted" "GL_ARB_clip_control" "GL_NV_alpha_to_coverage_dither_control" "GL_ARB_arrays_of_arrays" "GL_EXT_blend_func_separate" "GL_ATI_separate_stencil" "GL_ARB_draw_instanced" "GL_ARB_point_parameters" "GL_AMD_multi_draw_indirect" "GL_ARB_texture_storage_multisample" "GL_NV_conditional_render" "GL_ARB_fragment_program_shadow" "GL_AMD_pinned_memory" "GL_MESA_framebuffer_flip_y" "GL_NV_blend_square" "GL_ARB_transform_feedback3" "GL_EXT_draw_buffers2" "GL_EXT_semaphore" "GL_NV_half_float" "GL_ARB_tessellation_shader" "GL_NV_packed_depth_stencil" "GL_SUN_multi_draw_arrays" "GL_EXT_framebuffer_blit" "GL_KHR_texture_compression_astc_ldr" "GL_ARB_sampler_objects" "GL_ARB_texture_multisample" "GL_ARB_timer_query" "GL_ARB_texture_env_combine" "GL_ARB_draw_elements_base_vertex" "GL_EXT_separate_specular_color" "GL_MESA_shader_integer_functions" "GL_EXT_stencil_two_side" "GL_EXT_subtexture" "GL_EXT_pixel_buffer_object" "GL_ARB_direct_state_access" "GL_ARB_framebuffer_no_attachments" "GL_ARB_shader_clock" "GL_ARB_sparse_texture" "GL_EXT_direct_state_access" "GL_KHR_texture_compression_astc_sliced_3d" "GL_ARB_vertex_shader" "GL_ARB_compute_variable_group_size" "GL_KHR_robust_buffer_access_behavior" "GL_AMD_seamless_cubemap_per_texture" "GL_EXT_packed_depth_stencil" "GL_KHR_blend_equation_advanced" "GL_EXT_texture_compression_s3tc" "GL_EXT_texture_env_add" "GL_ARB_texture_buffer_object" "GL_EXT_shadow_funcs" "GL_ARB_clear_texture" "GL_ARB_occlusion_query2" "GL_EXT_point_parameters" "GL_ARB_draw_buffers_blend" "GL_NV_compute_shader_derivatives" "GL_ARB_compatibility" "GL_ARB_sparse_buffer" "GL_ARB_vertex_buffer_object" "GL_EXT_texture_swizzle" "GL_EXT_blend_equation_separate" "GL_EXT_texture_filter_anisotropic" "GL_ARB_shader_atomic_counter_ops" "GL_ARB_shader_image_load_store" "GL_ARB_get_program_binary" "GL_EXT_framebuffer_multisample" "GL_ARB_ES3_1_compatibility" "GL_NV_primitive_restart" "GL_ARB_point_sprite" "GL_ARB_derivative_control" "GL_ARB_texture_swizzle" "GL_ARB_sample_shading" "GL_ARB_shader_objects" "GL_ARB_pixel_buffer_object" "GL_ARB_window_pos" "GL_ARB_fragment_shader" "GL_KHR_robustness" "GL_KHR_context_flush_control" "GL_EXT_bgra" "GL_NV_fog_distance" "GL_EXT_transform_feedback" "GL_ARB_shading_language_packing" "GL_EXT_texture_compression_dxt1" "GL_NV_light_max_exponent" "GL_AMD_shader_trinary_minmax" "GL_ARB_sparse_texture2" "GL_EXT_texture_sRGB" "GL_ARB_texture_buffer_object_rgb32" "GL_KHR_no_error" "GL_ARB_seamless_cubemap_per_texture" "GL_INGR_blend_func_separate" "GL_INTEL_blackhole_render" "GL_ARB_fragment_layer_viewport" "GL_SGIS_texture_lod" "GL_IBM_rasterpos_clip" "GL_EXT_memory_object" "GL_EXT_framebuffer_sRGB" "GL_ARB_shader_draw_parameters" "GL_NV_copy_depth_to_color" "GL_ARB_get_texture_sub_image" "GL_EXT_compiled_vertex_array" "GL_ARB_shader_bit_encoding" "GL_ARB_transform_feedback_overflow_query" "GL_ARB_texture_env_dot3" "GL_ARB_blend_func_extended" "GL_EXT_texture_lod_bias" "GL_EXT_semaphore_fd" "GL_AMD_performance_monitor" "GL_ARB_map_buffer_alignment" "GL_EXT_timer_query" "GL_ARB_shadow" "GL_ARB_texture_compression" "GL_ARB_draw_indirect" "GL_EXT_multi_draw_arrays" "GL_ARB_uniform_buffer_object" "GL_ARB_sync" "GL_ATI_blend_equation_separate" QPA OpenGL Detection Info supportsDesktopGL: true supportsOpenGLES: true isQtPreferOpenGLES: false useBufferInvalidation (config option): false Hardware Information GPU Acceleration: auto Memory: 32013 Mb Number of Cores: 24 Swap Location: /tmp Built for: sse2 Base instruction set: sse2 Supported instruction sets: fma3+avx2 avx2 fma3+avx avx fma4 fma3+sse4.2 sse4.2 sse4.1 ssse3 sse3 sse2 Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: OPENGL_NOT_TRIED Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Display Information Number of screens: 1 Screen: 0 Name: HDMI-A-0 Depth: 24 Scale: 1.5 Physical DPI108.888 Logical DPI96 Physical Size: 597, 336 Position: 0, 0 Resolution in pixels: 2560x1440 Manufacturer: BNQ Model: BenQ PD2725U- Refresh Rate: 59 Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: TRY_OPENGL Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: TRY_OPENGL Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false Current Settings Current Swap Location: /tmp Current Swap Location writable: true Undo Enabled: true Undo Stack Limit: 200 Use OpenGL: true Use OpenGL Texture Buffer: true Disable Vector Optimizations: false Disable AVX Optimizations: false Canvas State: TRY_OPENGL Autosave Interval: 420 Use Backup Files: true Number of Backups Kept: 1 Backup File Suffix: ~ Backup Location: Same Folder as the File Backup Location writable: false Use Win8 Pointer Input: false Use RightMiddleTabletButton Workaround: false Levels of Detail Enabled: false Use Zip64: false --------------------- ================================================================================ SESSION: 03 Oct 2022 09:40:08 +0200. Executing /tmp/.mount_krita-xB0yV0/usr/bin/krita Krita Version: 5.1.1, Qt version compiled: 5.12.12, loaded: 5.12.12. Process ID: 24405 -- -- -- -- -- -- -- -- 03 Oct 2022 09:40:08 +0200: Style: fusion. Available styles: Windows, Fusion 03 Oct 2022 09:40:08 +0200: Creating database from scratch (database didn't exist, new schema version: 0.0.17). 03 Oct 2022 09:40:27 +0200: Created image "Unnamed", 2480 * 3508 pixels, 300 dpi. Color model: 8-bit integer/channel RGB/Alpha (sRGB-elle-V2-srgbtrc.icc). Layers: 2 03 Oct 2022 09:53:15 +0200: Autosaving: /home/ralf/.krita-24405-document_0-autosave.kra 03 Oct 2022 09:53:15 +0200: Converting from application/x-krita to application/x-krita. Location: /home/ralf/.krita-24405-document_0-autosave.kra. Real location: /home/ralf/.krita-24405-document_0-autosave.kra. Batchmode: 0. Configuration: none 03 Oct 2022 09:53:15 +0200: Completed saving /home/ralf/.krita-24405-document_0-autosave.kra (mime: application/x-krita). Result: OK. Warning: . Size: 151099 03 Oct 2022 10:00:43 +0200: Autosaving: /home/ralf/.krita-24405-document_0-autosave.kra 03 Oct 2022 10:00:43 +0200: Converting from application/x-krita to application/x-krita. Location: /home/ralf/.krita-24405-document_0-autosave.kra. Real location: /home/ralf/.krita-24405-document_0-autosave.kra. Batchmode: 0. Configuration: none 03 Oct 2022 10:00:43 +0200: Completed saving /home/ralf/.krita-24405-document_0-autosave.kra (mime: application/x-krita). Result: OK. Warning: . Size: 242460 --------------------- -- You are receiving this mail because: You are watching all bug changes.