https://bugs.kde.org/show_bug.cgi?id=459936

            Bug ID: 459936
           Summary: The "Polygonal Selection Tool" and the "Freehand
                    Selection Tool" do not display properly when used.
    Classification: Applications
           Product: krita
           Version: 5.1.1
          Platform: Other
                OS: Other
            Status: REPORTED
          Severity: normal
          Priority: NOR
         Component: Tools/Selection
          Assignee: krita-bugs-n...@kde.org
          Reporter: 1012468...@qq.com
  Target Milestone: ---

Created attachment 152558
  --> https://bugs.kde.org/attachment.cgi?id=152558&action=edit
bug

SUMMARY
The "Polygonal Selection Tool" and the "Freehand Selection Tool" do not display
properly when used.
Please see the gif.

STEPS TO REPRODUCE
1. Using the "Polygonal Selection Tool" / "Freehand Selection Tool".

OBSERVED RESULT
Does not display properly when used. (See git.)

EXPECTED RESULT
It should display correctly as it does with the other selection tools.

SOFTWARE/OS VERSIONS
Krita

 Version: 5.1.1
 Installation type: installer / portable package
 Hidpi: true

Qt

  Version (compiled): 5.12.12
  Version (loaded): 5.12.12

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 10.0.19044
  Pretty Productname: Windows 10 (10.0)
  Product Type: windows
  Product Version: 10

Locale

  Languages: en_US, en_US
  C locale: C
  QLocale current: en
  QLocale system: zh
  QTextCodec for locale: UTF-8
  Process ACP: 65001 (UTF-8)
  System locale default ACP: 936   (ANSI/OEM - 简体中文 GBK)

OpenGL Info

  Vendor:  "Google Inc. (NVIDIA)" 
  Renderer:  "ANGLE (NVIDIA, NVIDIA GeForce GTX 970 Direct3D11 vs_5_0 ps_5_0,
D3D11-31.0.15.1694)" 
  Version:  "OpenGL ES 3.0.0 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Shading language:  "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0 git hash:
f2280c0c5f93+krita_qt5.12.12)" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8,
greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8,
samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0,
colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions false 
     is OpenGL ES: true 
  supportsBufferMapping: true 
  supportsBufferInvalidation: false 
  forceDisableTextureBuffers: true 
  Extensions: 
     "GL_ANGLE_depth_texture" 
     "GL_EXT_EGL_image_external_wrap_modes" 
     "GL_OES_depth32" 
     "GL_OES_standard_derivatives" 
     "" 
     "GL_OES_draw_buffers_indexed" 
     "GL_OES_texture_float" 
     "GL_ANGLE_multiview_multisample" 
     "GL_OES_rgb8_rgba8" 
     "GL_EXT_map_buffer_range" 
     "GL_EXT_texture_compression_dxt1" 
     "GL_EXT_texture_compression_rgtc" 
     "GL_OES_draw_elements_base_vertex" 
     "GL_CHROMIUM_copy_texture" 
     "GL_EXT_frag_depth" 
     "GL_OES_packed_depth_stencil" 
     "GL_OES_texture_half_float_linear" 
     "GL_ANGLE_translated_shader_source" 
     "GL_KHR_parallel_shader_compile" 
     "GL_EXT_draw_buffers" 
     "GL_EXT_color_buffer_half_float" 
     "GL_ANGLE_framebuffer_blit" 
     "GL_OVR_multiview" 
     "GL_EXT_draw_elements_base_vertex" 
     "GL_EXT_color_buffer_float" 
     "GL_ANGLE_texture_compression_dxt3" 
     "GL_OVR_multiview2" 
     "GL_EXT_texture_compression_bptc" 
     "GL_OES_compressed_EAC_R11_signed_texture" 
     "GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture" 
     "GL_OES_compressed_ETC2_sRGB8_alpha8_texture" 
     "GL_ANGLE_base_vertex_base_instance" 
     "GL_ANGLE_request_extension" 
     "GL_OES_compressed_ETC2_RGB8_texture" 
     "GL_OES_fbo_render_mipmap" 
     "GL_CHROMIUM_lose_context" 
     "GL_ANGLE_texture_multisample" 
     "GL_ANGLE_texture_compression_dxt5" 
     "GL_NV_framebuffer_blit" 
     "GL_EXT_texture_filter_anisotropic" 
     "GL_ANGLE_framebuffer_multisample" 
     "GL_ANGLE_lossy_etc_decode" 
     "GL_OES_compressed_EAC_RG11_signed_texture" 
     "GL_ANGLE_get_tex_level_parameter" 
     "GL_EXT_blend_minmax" 
     "GL_EXT_texture_type_2_10_10_10_REV" 
     "GL_NV_fence" 
     "GL_EXT_texture_compression_s3tc_srgb" 
     "GL_EXT_texture_format_BGRA8888" 
     "GL_ANGLE_provoking_vertex" 
     "GL_EXT_read_format_bgra" 
     "GL_EXT_sRGB" 
     "GL_CHROMIUM_bind_uniform_location" 
     "GL_NV_EGL_stream_consumer_external" 
     "GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture" 
     "GL_CHROMIUM_bind_generates_resource" 
     "GL_EXT_texture_rg" 
     "GL_EXT_multisampled_render_to_texture" 
     "GL_OES_compressed_ETC2_sRGB8_texture" 
     "GL_EXT_debug_marker" 
     "GL_EXT_draw_buffers_indexed" 
     "GL_CHROMIUM_sync_query" 
     "GL_OES_compressed_EAC_R11_unsigned_texture" 
     "GL_OES_EGL_image_external_essl3" 
     "GL_NV_pixel_buffer_object" 
     "GL_OES_mapbuffer" 
     "GL_OES_texture_npot" 
     "GL_AMD_performance_monitor" 
     "GL_EXT_disjoint_timer_query" 
     "GL_ANGLE_instanced_arrays" 
     "GL_OES_compressed_EAC_RG11_unsigned_texture" 
     "GL_OES_get_program_binary" 
     "GL_ANGLE_memory_size" 
     "GL_CHROMIUM_copy_compressed_texture" 
     "GL_EXT_discard_framebuffer" 
     "GL_OES_texture_border_clamp" 
     "GL_EXT_float_blend" 
     "GL_EXT_robustness" 
     "GL_KHR_debug" 
     "GL_OES_texture_half_float" 
     "GL_ANGLE_copy_texture_3d" 
     "GL_ANGLE_robust_client_memory" 
     "GL_ANGLE_texture_usage" 
     "GL_ANGLE_multi_draw" 
     "GL_OES_element_index_uint" 
     "GL_OES_vertex_array_object" 
     "GL_EXT_multi_draw_indirect" 
     "GL_EXT_texture_norm16" 
     "GL_EXT_shader_texture_lod" 
     "GL_ANGLE_pack_reverse_row_order" 
     "GL_ANGLE_program_cache_control" 
     "GL_OES_texture_float_linear" 
     "GL_EXT_clip_control" 
     "GL_OES_compressed_ETC2_RGBA8_texture" 
     "GL_OES_depth24" 
     "GL_OES_texture_stencil8" 
     "GL_NV_pack_subimage" 
     "GL_EXT_blend_func_extended" 
     "GL_ANGLE_base_vertex_base_instance_shader_builtin" 
     "GL_ANGLE_client_arrays" 
     "GL_OES_EGL_image_external" 
     "GL_EXT_debug_label" 
     "GL_EXT_instanced_arrays" 
     "GL_EXT_occlusion_query_boolean" 
     "GL_WEBGL_video_texture" 
     "GL_ANGLE_get_serialized_context_string" 
     "GL_OES_EGL_image" 
     "GL_EXT_texture_storage" 
     "GL_EXT_unpack_subimage" 
     "GL_OES_surfaceless_context" 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: true 

useBufferInvalidation (config option): false

-- 
You are receiving this mail because:
You are watching all bug changes.

Reply via email to