https://bugs.kde.org/show_bug.cgi?id=454578

Trent M <twilightinz...@gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |twilightinz...@gmail.com

--- Comment #1 from Trent M <twilightinz...@gmail.com> ---
I am actually experiencing this as well, but not with *mirrored* displays, but
rather *vertically stacked* displays. You can reproduce this by just trying to
stack the displays vertically in the GUI display configuration. If they already
are, drag one away and then drag it back. You'll notice that when you check on
the positions, one of them is going to be X = 1 no matter what you do. It just
won't let two displays share X = 0 at all. There could be some sort of bad
assumption regarding how displays are arranged that is biased toward horizontal
arrangements; if you only arrange displays horizontally, it makes sense that
you never want them to have the same X position.

It causes some really weird breakages when you have the displays misaligned by
just one pixel. I had some nasty graphical glitches when I went back to
Intel-as-Primary, that went away once I was able to get the displays
horizontally aligned via manual configuration.

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