https://bugs.kde.org/show_bug.cgi?id=454578
Trent M <twilightinz...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |twilightinz...@gmail.com --- Comment #1 from Trent M <twilightinz...@gmail.com> --- I am actually experiencing this as well, but not with *mirrored* displays, but rather *vertically stacked* displays. You can reproduce this by just trying to stack the displays vertically in the GUI display configuration. If they already are, drag one away and then drag it back. You'll notice that when you check on the positions, one of them is going to be X = 1 no matter what you do. It just won't let two displays share X = 0 at all. There could be some sort of bad assumption regarding how displays are arranged that is biased toward horizontal arrangements; if you only arrange displays horizontally, it makes sense that you never want them to have the same X position. It causes some really weird breakages when you have the displays misaligned by just one pixel. I had some nasty graphical glitches when I went back to Intel-as-Primary, that went away once I was able to get the displays horizontally aligned via manual configuration. -- You are receiving this mail because: You are watching all bug changes.