https://bugs.kde.org/show_bug.cgi?id=454503
Vlad Zahorodnii <vlad.zahorod...@kde.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |FIXED Latest Commit| |https://invent.kde.org/plas | |ma/kwin/commit/4e32ea20d65d | |d81fae0d124d8c8fb60058602bd | |c Status|ASSIGNED |RESOLVED --- Comment #3 from Vlad Zahorodnii <vlad.zahorod...@kde.org> --- Git commit 4e32ea20d65dd81fae0d124d8c8fb60058602bdc by Vlad Zahorodnii. Committed on 13/06/2022 at 12:35. Pushed by vladz into branch 'master'. Disable screen edge approach area if the edge is blocked Currently, if the screen edge is blocked and the cursor is inside its approach geometry, kwin is going to paint screen edge glow. It doesn't look good and it can have some performance penalties with fullscreen video games because the direct scanout path will be blocked. M +6 -3 src/screenedge.cpp https://invent.kde.org/plasma/kwin/commit/4e32ea20d65dd81fae0d124d8c8fb60058602bdc -- You are receiving this mail because: You are watching all bug changes.