https://bugs.kde.org/show_bug.cgi?id=452261

--- Comment #3 from rezad <rezad1...@protonmail.ch> ---
(In reply to David Edmundson from comment #2)
> This is as intended. 
> There is movement to change this.

thank you for the very fast answer.
how it was decided that this was gonna work?
am I missing something about matching virtual pixels to physical pixels that
are not whole number factor of each other not being a good thing?

where can I track that "movement"

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