https://bugs.kde.org/show_bug.cgi?id=452261
--- Comment #3 from rezad <rezad1...@protonmail.ch> --- (In reply to David Edmundson from comment #2) > This is as intended. > There is movement to change this. thank you for the very fast answer. how it was decided that this was gonna work? am I missing something about matching virtual pixels to physical pixels that are not whole number factor of each other not being a good thing? where can I track that "movement" -- You are receiving this mail because: You are watching all bug changes.