https://bugs.kde.org/show_bug.cgi?id=451300

--- Comment #4 from Hexagon <apri...@posteo.net> ---
I found this:
https://zamundaaa.github.io/wayland/2021/12/14/about-gaming-on-wayland.html

As of version 5.23 kwin_wayland supports
    rendering multiple screens at different refresh rates
    dynamic adjustment to the current rendering load, to minimize latency
    Adaptive Sync / FreeSync / (once NVidia supports it on Wayland) GSync
    direct scanout with fullscreen apps

Here someone says that kwin_wayland will support GSync as soon as NVIDIA
supports it on Wayland. My question:
Is Gsync not working on KDE Wayland due to KDE or to the NVIDIA driver? I would
like to know if it is just a bug or maybe not implemented yet on KDE or NVIDIA
side. Thanks for your help.

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