https://bugs.kde.org/show_bug.cgi?id=451300
--- Comment #4 from Hexagon <apri...@posteo.net> --- I found this: https://zamundaaa.github.io/wayland/2021/12/14/about-gaming-on-wayland.html As of version 5.23 kwin_wayland supports rendering multiple screens at different refresh rates dynamic adjustment to the current rendering load, to minimize latency Adaptive Sync / FreeSync / (once NVidia supports it on Wayland) GSync direct scanout with fullscreen apps Here someone says that kwin_wayland will support GSync as soon as NVIDIA supports it on Wayland. My question: Is Gsync not working on KDE Wayland due to KDE or to the NVIDIA driver? I would like to know if it is just a bug or maybe not implemented yet on KDE or NVIDIA side. Thanks for your help. -- You are receiving this mail because: You are watching all bug changes.