https://bugs.kde.org/show_bug.cgi?id=449969
Bug ID: 449969 Summary: Krita stuck in Pan Mode, even if other tools or icons are selected. Product: krita Version: 5.0.2 Platform: Other OS: Microsoft Windows Status: REPORTED Severity: normal Priority: NOR Component: Tools/Move Assignee: krita-bugs-n...@kde.org Reporter: crazy4soccer...@gmail.com Target Milestone: --- SUMMARY Krita stuck in Pan Mode, even if other tools or icons are selected. STEPS TO REPRODUCE 1. Restart Krita program and open file 2. Select Circle Shape Tool (or any other feature, brush, shapes, etc) 3. Attempt to make circle 4. White hand icon of Pan Mode moves screen without making circle 5. Icon flickers from hand to circle, but only moves as if Pan Mode OBSERVED RESULT Krita will only move the image. Can pick colors and move layers. Not able to draw, make shapes, or make any additions to current file. EXPECTED RESULT Pan Mode should cancel and switch to other tools. SOFTWARE/OS VERSIONS Krita Version: 5.0.2 Languages: en_US, en Hidpi: true Qt Version (compiled): 5.12.12 Version (loaded): 5.12.12 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19042 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (Intel(R) Iris(R) Plus Graphics Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true supportsBufferMapping: true supportsBufferInvalidation: false Extensions: "GL_EXT_texture_storage" "GL_EXT_disjoint_timer_query" "GL_EXT_discard_framebuffer" "GL_ANGLE_instanced_arrays" "GL_CHROMIUM_color_buffer_float_rgba" "GL_EXT_blend_minmax" "GL_NV_pack_subimage" "GL_CHROMIUM_copy_texture" "GL_EXT_draw_buffers" "GL_EXT_occlusion_query_boolean" "GL_EXT_sRGB" "GL_CHROMIUM_copy_compressed_texture" "GL_EXT_color_buffer_half_float" "GL_ANGLE_program_cache_control" "GL_OES_texture_half_float_linear" "GL_ANGLE_pack_reverse_row_order" "GL_EXT_read_format_bgra" "GL_KHR_debug" "GL_ANGLE_multiview" "GL_OES_rgb8_rgba8" "GL_EXT_frag_depth" "GL_CHROMIUM_sync_query" "GL_OES_EGL_image_external" "GL_OES_texture_float_linear" "GL_CHROMIUM_color_buffer_float_rgb" "GL_EXT_texture_format_BGRA8888" "GL_ANGLE_texture_compression_dxt5" "GL_NV_fence" "GL_OES_texture_npot" "GL_OES_texture_float" "GL_OES_element_index_uint" "GL_CHROMIUM_bind_generates_resource" "GL_ANGLE_robust_client_memory" "GL_ANGLE_translated_shader_source" "GL_OES_vertex_array_object" "GL_OES_get_program_binary" "GL_EXT_unpack_subimage" "GL_OES_EGL_image" "GL_EXT_shader_texture_lod" "GL_OES_compressed_ETC1_RGB8_texture" "GL_ANGLE_depth_texture" "GL_ANGLE_texture_compression_dxt3" "GL_EXT_color_buffer_float" "GL_ANGLE_lossy_etc_decode" "GL_EXT_map_buffer_range" "GL_NV_pixel_buffer_object" "GL_ANGLE_client_arrays" "GL_OES_packed_depth_stencil" "GL_ANGLE_framebuffer_blit" "GL_ANGLE_request_extension" "GL_CHROMIUM_bind_uniform_location" "GL_ANGLE_texture_usage" "GL_EXT_robustness" "GL_EXT_texture_norm16" "" "GL_OES_EGL_image_external_essl3" "GL_EXT_texture_rg" "GL_EXT_texture_compression_dxt1" "GL_EXT_texture_compression_s3tc_srgb" "GL_NV_EGL_stream_consumer_external" "GL_OES_mapbuffer" "GL_EXT_texture_filter_anisotropic" "GL_OES_surfaceless_context" "GL_EXT_debug_marker" "GL_OES_depth32" "GL_ANGLE_framebuffer_multisample" "GL_OES_texture_half_float" "GL_OES_standard_derivatives" QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true useBufferInvalidation (config option): false ADDITIONAL INFORMATION -- You are receiving this mail because: You are watching all bug changes.