https://bugs.kde.org/show_bug.cgi?id=445179

amyspark <a...@amyspark.me> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
          Component|* Unknown                   |OpenGL Canvas

--- Comment #7 from amyspark <a...@amyspark.me> ---
Thanks Anna! I now know what the problem is; you're running an ES3 device, for
which GL_EXT_texture_storage is indeed not required (as it's provided for by
the standard). Previously, it didn't crash because the ES3 case was covered by
the desktop OpenGL clauses in initializeRGBA16FTextures; however, it would've
crashed later if your device didn't have EXT_color_buffer_float.

I'll send the corrections to Sharaf's patch as soon as I have tested them here.

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