https://bugs.kde.org/show_bug.cgi?id=441041
Bug ID: 441041 Summary: Recent nightly builds are slow and can lockup on Windows 10 Product: krita Version: nightly build (please specify the git hash!) Platform: Other OS: Microsoft Windows Status: REPORTED Severity: normal Priority: NOR Component: Usability Assignee: krita-bugs-n...@kde.org Reporter: ahab.greybe...@hotmail.co.uk Target Milestone: --- SUMMARY For the 5.0.0-prealpha .zip packages on Windows 10, the Aug 14 (git 0c88aa263e), Aug 15 (git afacd70a7a) and Aug 16 (git 5f53332c93) builds have serious slowlness in some areas and can be made to lock up. For the 5.0.0-prealpha appimages on Debian 10, the Aug 13 (git e89467b), Aug 14 (git afacd70) and Aug 15 (git c98e3cb) show similar but much less serious slowness and can't be made to lock up. The appimages are not slow with painting on the canvas. This does not happen for previous nightly builds. STEPS TO REPRODUCE 1. Run and create a new image. 2. Paint on the canvas with a preset that does not have a pattern [Note: Finding and selecting a preset could be affected by the slow response which is shown in later Steps.] 3. Paint on the canvas with a preset that does have a pattern. 4. In the Layers docker, slide the side scroll bar handle up and down. 5. In the Layers docker Search box, quickly type the word "basic". 6. In the Preset History docker, select different presets quickly. 7. In the Layers docker, slide the side scroll bar handle up and down. OBSERVED RESULT 2. Stroke production speed is normal. 3. Stroke production is very delayed. 4. The scroll bar handle moves after a notable delay. 5. It takes 5 seconds for the letters to appear, one at a time. 6. There is notable delay in the presets becoming selected. 7. There is a lockup which does not recover. EXPECTED RESULT The slow and delayed action should not happen. SOFTWARE/OS VERSIONS Krita Version: 5.0.0-prealpha (git 5f53332) Languages: en_US, en Hidpi: false Qt Version (compiled): 5.12.11 Version (loaded): 5.12.11 OS Information Build ABI: x86_64-little_endian-llp64 Build CPU: x86_64 CPU: x86_64 Kernel Type: winnt Kernel Version: 10.0.19043 Pretty Productname: Windows 10 (10.0) Product Type: windows Product Version: 10 OpenGL Info Vendor: "Google Inc." Renderer: "ANGLE (NVIDIA GeForce GTX 750 Ti Direct3D11 vs_5_0 ps_5_0)" Version: "OpenGL ES 3.0 (ANGLE 2.1.0.57ea533f79a7)" Shading language: "OpenGL ES GLSL ES 3.00 (ANGLE 2.1.0.57ea533f79a7)" Requested format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::CompatibilityProfile) Current format: QSurfaceFormat(version 3.0, options QFlags<QSurfaceFormat::FormatOption>(), depthBufferSize 24, redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8, stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DefaultSwapBehavior, swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile QSurfaceFormat::NoProfile) Version: 3.0 Supports deprecated functions false is OpenGL ES: true QPA OpenGL Detection Info supportsDesktopGL: true supportsAngleD3D11: true isQtPreferAngle: true Hardware Information GPU Acceleration: angle Memory: 16381 Mb Number of Cores: 8 Swap Location: C:/Users/adminahab/AppData/Local/Temp -- You are receiving this mail because: You are watching all bug changes.