https://bugs.kde.org/show_bug.cgi?id=433484
--- Comment #10 from Manuel Geißer <geisse...@gmail.com> --- I have created a simple patch for STA that appears to work for me (first time ever that I write some c++). I'm not sure what to do about this format thing. Is it still necessary for QOpenGLWidget? If so, how do you do it? I looked at QSurfaceFormat but it appears not to provide the methods used. 10c10,11 < #include <QGLWidget> --- > // #include <QGLWidget> > #include <QOpenGLWidget> 152,158c153,159 < QGLFormat format; < format.setSampleBuffers(true); < format.setStencil(true); < format.setAlpha(true); < format.setRgba(true); < format.setDepth(false); < --- > //QGLFormat format; > //format.setSampleBuffers(true); > //format.setStencil(true); > //format.setAlpha(true); > //format.setRgba(true); > //format.setDepth(false); > 160,162c161,163 < format.setDirectRendering(false); < < setViewport(new QGLWidget(format)); --- > //format.setDirectRendering(false); > > setViewport(new QOpenGLWidget()); -- You are receiving this mail because: You are watching all bug changes.