https://bugs.kde.org/show_bug.cgi?id=436524

--- Comment #2 from Benjamin Round <benalbe...@gmail.com> ---
Hi Eoin,

I tried it with Krita 5 pre-alpha and the issue still persists.
Find attached my Krita info where the bug happened.


   - I am running Windows 10 Home 64bit
   - b350 gaming 3 - motherboard
   - r9 380x 4GB - GPU
   - Ryzen 1700 8c, 16thread - CPU
   - 2666MHz 16 GB Corsair Vengence - RAM
   - 1TB 970 evo NVME m.2 - SSD

I think that is all that is relevant, let me know otherwise.
The bug is a bit random as it worked once when I had "frame rendering clone
limit" set at 8. However, it hasn't ever worked when I push the limit to 16
(the max).

Thanks,
Benjamin


On Wed, May 5, 2021 at 9:21 AM Eoin O'Neill <bugzilla_nore...@kde.org>
wrote:

> https://bugs.kde.org/show_bug.cgi?id=436524
>
> Eoin O'Neill <eoinoneill1...@gmail.com> changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>                  CC|                            |eoinoneill1...@gmail.com
>          Resolution|---                         |WORKSFORME
>              Status|REPORTED                    |NEEDSINFO
>
> --- Comment #1 from Eoin O'Neill <eoinoneill1...@gmail.com> ---
> Hi Benjamin,
>
> There have been a lot of changes on the upcoming version of Krita 5
> regarding
> animation rendering and caching. As a result, I seem to be unable to
> reproduce
> this bug on the master branch.
>
> Could you try the latest nightly Krita build (Krita Next) available from
> our
> website and see if it works for you? If it doesn't work, could you please
> give
> me details on your operating system and hardware specs?
>
> Sorry for the inconvenience,
> Eoin.
>
> --
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