https://bugs.kde.org/show_bug.cgi?id=436181

Albert Astals Cid <aa...@kde.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Latest Commit|https://invent.kde.org/game |https://invent.kde.org/game
                   |s/kpat/commit/d2372a8c2449a |s/kpat/commit/638d8c2c6b470
                   |ee6568148cf8b03bd8acd9aa025 |54bcf3deece3b065ac5c2fb01d8

--- Comment #8 from Albert Astals Cid <aa...@kde.org> ---
Git commit 638d8c2c6b47054bcf3deece3b065ac5c2fb01d8 by Albert Astals Cid, on
behalf of Michael Lang.
Committed on 04/05/2021 at 22:23.
Pushed by aacid into branch 'release/21.04'.

Fix ace auto move crash

Ace foundation auto moves were crashing after the game type was changed. Now
removing PatPile before removing Pile during game type change.
(cherry picked from commit d2372a8c2449aee6568148cf8b03bd8acd9aa025)

M  +10   -0    src/dealer.cpp
M  +1    -0    src/dealer.h
M  +3    -11   src/freecell.cpp

https://invent.kde.org/games/kpat/commit/638d8c2c6b47054bcf3deece3b065ac5c2fb01d8

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