https://bugs.kde.org/show_bug.cgi?id=432909

--- Comment #2 from Lee the Geek <leewilkerso...@gmail.com> ---
Two seconds? Why? Do you think saving every two seconds is good? FOR A
GAME? Or even thirty seconds?
If it stays at two seconds, I will be ejecting it, and I'll find a
different game. DON'T waste my HDD to save progress every two seconds or
even every minute!!

On Sat, Feb 13, 2021 at 8:04 PM Ian Wadham <bugzilla_nore...@kde.org> wrote:

> https://bugs.kde.org/show_bug.cgi?id=432909
>
> Ian Wadham <iandw...@gmail.com> changed:
>
>            What    |Removed                     |Added
>
> ----------------------------------------------------------------------------
>                  CC|                            |iandw...@gmail.com
>
> --- Comment #1 from Ian Wadham <iandw...@gmail.com> ---
> Palapeli regularly saves the state of the puzzle to the hard drive (every 2
> seconds IIRC). This means you do not lose all your work if there is a
> crash or
> a power failure.
>
> Could this be what keeps your HD ticking over?
>
> Of course Palapeli uses RAM to hold the pieces, images and positions! They
> are
> (non-persistent) objects in C++ code.
>
> --
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