https://bugs.kde.org/show_bug.cgi?id=432909
--- Comment #2 from Lee the Geek <leewilkerso...@gmail.com> --- Two seconds? Why? Do you think saving every two seconds is good? FOR A GAME? Or even thirty seconds? If it stays at two seconds, I will be ejecting it, and I'll find a different game. DON'T waste my HDD to save progress every two seconds or even every minute!! On Sat, Feb 13, 2021 at 8:04 PM Ian Wadham <bugzilla_nore...@kde.org> wrote: > https://bugs.kde.org/show_bug.cgi?id=432909 > > Ian Wadham <iandw...@gmail.com> changed: > > What |Removed |Added > > ---------------------------------------------------------------------------- > CC| |iandw...@gmail.com > > --- Comment #1 from Ian Wadham <iandw...@gmail.com> --- > Palapeli regularly saves the state of the puzzle to the hard drive (every 2 > seconds IIRC). This means you do not lose all your work if there is a > crash or > a power failure. > > Could this be what keeps your HD ticking over? > > Of course Palapeli uses RAM to hold the pieces, images and positions! They > are > (non-persistent) objects in C++ code. > > -- > You are receiving this mail because: > You reported the bug. -- You are receiving this mail because: You are watching all bug changes.