https://bugs.kde.org/show_bug.cgi?id=424589
--- Comment #7 from Vlad Zahorodnii <vlad.zahorod...@kde.org> --- Git commit c8eeefbd7ddb6724c7b2ea8ec282046edd8e74c7 by Vlad Zahorodnii. Committed on 27/10/2020 at 06:04. Pushed by vladz into branch 'master'. platform/drm: Fix clipped HiDPI hardware cursors If an output is rotated, we will compute a transform matrix for the cursor plane to rotate its contents. In order to compute that matrix we need the rect of the cursor in the device-independent pixels, the scale factor and the output transform. The problem is that we provide a rect of the cursor in the native pixels. This may result in the cursor being partially or fully clipped. M +5 -0 cursor.cpp M +1 -0 cursor.h M +4 -3 plugins/platforms/drm/drm_output.cpp M +1 -2 plugins/scenes/opengl/scene_opengl.cpp https://invent.kde.org/plasma/kwin/commit/c8eeefbd7ddb6724c7b2ea8ec282046edd8e74c7 -- You are receiving this mail because: You are watching all bug changes.