https://bugs.kde.org/show_bug.cgi?id=424311

brys...@email.com changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |brys...@email.com
         Resolution|---                         |FIXED
             Status|CONFIRMED                   |NEEDSINFO

--- Comment #10 from brys...@email.com ---
Just wanted to confirm the issue and provide another data point for the
requested command from Vlad:

env KWIN_GL_DEBUG=1 QT_LOGGING_RULES="kwin_scene_opengl.debug=true" kwin_x11
--replace
Icon theme "gnome" not found.
kwin_scene_opengl: Initializing OpenGL compositing
QGLXContext: Failed to create dummy context
OpenGL vendor string:                   NVIDIA Corporation
OpenGL renderer string:                 GeForce GTX TITAN X/PCIe/SSE2
OpenGL version string:                  3.1.0 NVIDIA 450.57
OpenGL shading language version string: 1.40 NVIDIA via Cg compiler
Driver:                                 NVIDIA
Driver version:                         450.57
GPU class:                              Unknown
OpenGL version:                         3.1
GLSL version:                           1.40
X server version:                       1.20.8
Linux kernel version:                   5.6.18
Requires strict binding:                no
GLSL shaders:                           yes
Texture NPOT support:                   yes
Virtual Machine:                        no
kwin_scene_opengl: Initializing fences for synchronization with the X command
stream
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory
as the source for buffer object operations.
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY
in SYSTEM HEAP memory (fast).
kwin_scene_opengl: OpenGL 2 compositing successfully initialized
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to
GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO
memory as the source for buffer object operations.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex
shader in program 1 is being recompiled based on GL state.

Also, running the above command broke my session and I had to reboot :(.

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