https://bugs.kde.org/show_bug.cgi?id=413504

andrei <akela1...@gmail.com> changed:

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                 CC|                            |akela1...@gmail.com

--- Comment #7 from andrei <akela1...@gmail.com> ---
I can confirm this performance issue.

My system: windows 10, NVidia 1050Ti + IntelHD 630 (some core i7)
Krita version: beta from Steam. (can confirm for stable version too)

Krita settings (display/performance) do not influence much for me.
Brush smoothing is disabled.
It does not depend on whether I use mouse or tablet.

Interesting note: it depends on canvas size.
The bigger canvas window, the larger lag you can observe. For example, on 4k
monitor it's really slow.

Interesting note 2: moving cursor even without any drawing loads both GPU
heavily (up to 80% on Intel and up to 25% on NVidia).

Interesting note 3: Full Screen mode reduces this load a bit, but still it is
pretty noticeable.


I checked if it's the same for other drawing applications on my PC. For some
yes, for some no. One of the working ones is GIMP - almost no lag between
cursor and brush, and almost no load on GPU.


Please, fix this or point me how to do it. : )

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