https://bugs.kde.org/show_bug.cgi?id=413504
andrei <akela1...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |akela1...@gmail.com --- Comment #7 from andrei <akela1...@gmail.com> --- I can confirm this performance issue. My system: windows 10, NVidia 1050Ti + IntelHD 630 (some core i7) Krita version: beta from Steam. (can confirm for stable version too) Krita settings (display/performance) do not influence much for me. Brush smoothing is disabled. It does not depend on whether I use mouse or tablet. Interesting note: it depends on canvas size. The bigger canvas window, the larger lag you can observe. For example, on 4k monitor it's really slow. Interesting note 2: moving cursor even without any drawing loads both GPU heavily (up to 80% on Intel and up to 25% on NVidia). Interesting note 3: Full Screen mode reduces this load a bit, but still it is pretty noticeable. I checked if it's the same for other drawing applications on my PC. For some yes, for some no. One of the working ones is GIMP - almost no lag between cursor and brush, and almost no load on GPU. Please, fix this or point me how to do it. : ) -- You are receiving this mail because: You are watching all bug changes.