https://bugs.kde.org/show_bug.cgi?id=361154

Damir <damir_poro...@live.com> changed:

           What    |Removed                     |Added
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                 CC|                            |damir_poro...@live.com

--- Comment #71 from Damir <damir_poro...@live.com> ---
(In reply to wolfyrion from comment #67)
> As it mentioned in previous comments 
> 
> -> Temporary Fix Solution
> Run "kcmshell5 kwinrules" and create a blind rule (just don't press the
> detect button),name it whatever you want, then go to the last tab Appearance
> and Fixes 
> -->  "Block Compositing"  -> Force -> "No"
> 
> This will prevent opengl games or apps to turn off the compositor so the
> compositor will always stay on and you will not experience these kind of
> problems anymore.
> I have been using this temporary fix solution for almost 2 weeks now and
> everything works fine :)

This fixed tearing and artifact issues with Unreal Engine 4 for me, works like
a charm.

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