https://bugs.kde.org/show_bug.cgi?id=363212
--- Comment #4 from Boudewijn Rempt <b...@valdyas.org> --- Thanks -- this is what exrheader sees, boud@thinkstation:~/src/openexr_viewers-2.2.0> exrheader ~/samplefile.exr /home/boud/samplefile.exr: file format version: 2, flags 0x0 BlenderMultiChannel (type string): "Blender V2.55.1 and newer" Camera (type string): "Cam" Date (type string): "2015/10/21 19:20:42" File (type string): "\\user-pc\Render_JOBS\TIGUAN\Test_File\SCN_TS_SHOT_TS_01_A.blend" Frame (type string): "18" RenderTime (type string): "06:54.53" Scene (type string): "Scene" Time (type string): "00:00:00:18" channels (type chlist): BACKGROUND.AO.B, 16-bit floating-point, sampling 1 1 BACKGROUND.AO.G, 16-bit floating-point, sampling 1 1 BACKGROUND.AO.R, 16-bit floating-point, sampling 1 1 BACKGROUND.Combined.A, 16-bit floating-point, sampling 1 1 BACKGROUND.Combined.B, 16-bit floating-point, sampling 1 1 BACKGROUND.Combined.G, 16-bit floating-point, sampling 1 1 BACKGROUND.Combined.R, 16-bit floating-point, sampling 1 1 BACKGROUND.Depth.Z, 32-bit floating-point, sampling 1 1 BACKGROUND.GlossDir.B, 16-bit floating-point, sampling 1 1 BACKGROUND.GlossDir.G, 16-bit floating-point, sampling 1 1 BACKGROUND.GlossDir.R, 16-bit floating-point, sampling 1 1 BACKGROUND.Shadow.B, 16-bit floating-point, sampling 1 1 BACKGROUND.Shadow.G, 16-bit floating-point, sampling 1 1 BACKGROUND.Shadow.R, 16-bit floating-point, sampling 1 1 BACKGROUND.Vector.W, 16-bit floating-point, sampling 1 1 BACKGROUND.Vector.X, 16-bit floating-point, sampling 1 1 BACKGROUND.Vector.Y, 16-bit floating-point, sampling 1 1 BACKGROUND.Vector.Z, 16-bit floating-point, sampling 1 1 CAR.AO.B, 16-bit floating-point, sampling 1 1 CAR.AO.G, 16-bit floating-point, sampling 1 1 CAR.AO.R, 16-bit floating-point, sampling 1 1 CAR.Combined.A, 16-bit floating-point, sampling 1 1 CAR.Combined.B, 16-bit floating-point, sampling 1 1 CAR.Combined.G, 16-bit floating-point, sampling 1 1 CAR.Combined.R, 16-bit floating-point, sampling 1 1 CAR.Depth.Z, 32-bit floating-point, sampling 1 1 CAR.DiffCol.B, 16-bit floating-point, sampling 1 1 CAR.DiffCol.G, 16-bit floating-point, sampling 1 1 CAR.DiffCol.R, 16-bit floating-point, sampling 1 1 CAR.DiffDir.B, 16-bit floating-point, sampling 1 1 CAR.DiffDir.G, 16-bit floating-point, sampling 1 1 CAR.DiffDir.R, 16-bit floating-point, sampling 1 1 CAR.DiffInd.B, 16-bit floating-point, sampling 1 1 CAR.DiffInd.G, 16-bit floating-point, sampling 1 1 CAR.DiffInd.R, 16-bit floating-point, sampling 1 1 CAR.Emit.B, 16-bit floating-point, sampling 1 1 CAR.Emit.G, 16-bit floating-point, sampling 1 1 CAR.Emit.R, 16-bit floating-point, sampling 1 1 CAR.GlossDir.B, 16-bit floating-point, sampling 1 1 CAR.GlossDir.G, 16-bit floating-point, sampling 1 1 CAR.GlossDir.R, 16-bit floating-point, sampling 1 1 CAR.IndexMA.X, 16-bit floating-point, sampling 1 1 CAR.Mist.Z, 16-bit floating-point, sampling 1 1 CAR.TransCol.B, 16-bit floating-point, sampling 1 1 CAR.TransCol.G, 16-bit floating-point, sampling 1 1 CAR.TransCol.R, 16-bit floating-point, sampling 1 1 CAR.TransDir.B, 16-bit floating-point, sampling 1 1 CAR.TransDir.G, 16-bit floating-point, sampling 1 1 CAR.TransDir.R, 16-bit floating-point, sampling 1 1 CAR.TransInd.B, 16-bit floating-point, sampling 1 1 CAR.TransInd.G, 16-bit floating-point, sampling 1 1 CAR.TransInd.R, 16-bit floating-point, sampling 1 1 CAR.Vector.W, 16-bit floating-point, sampling 1 1 CAR.Vector.X, 16-bit floating-point, sampling 1 1 CAR.Vector.Y, 16-bit floating-point, sampling 1 1 CAR.Vector.Z, 16-bit floating-point, sampling 1 1 Composite.Combined.A, 16-bit floating-point, sampling 1 1 Composite.Combined.B, 16-bit floating-point, sampling 1 1 Composite.Combined.G, 16-bit floating-point, sampling 1 1 Composite.Combined.R, 16-bit floating-point, sampling 1 1 GLASSES.AO.B, 16-bit floating-point, sampling 1 1 GLASSES.AO.G, 16-bit floating-point, sampling 1 1 GLASSES.AO.R, 16-bit floating-point, sampling 1 1 GLASSES.Combined.A, 16-bit floating-point, sampling 1 1 GLASSES.Combined.B, 16-bit floating-point, sampling 1 1 GLASSES.Combined.G, 16-bit floating-point, sampling 1 1 GLASSES.Combined.R, 16-bit floating-point, sampling 1 1 GLASSES.Depth.Z, 32-bit floating-point, sampling 1 1 GLASSES.IndexMA.X, 16-bit floating-point, sampling 1 1 GLASSES.Mist.Z, 16-bit floating-point, sampling 1 1 GLASSES.TransCol.B, 16-bit floating-point, sampling 1 1 GLASSES.TransCol.G, 16-bit floating-point, sampling 1 1 GLASSES.TransCol.R, 16-bit floating-point, sampling 1 1 GLASSES.TransDir.B, 16-bit floating-point, sampling 1 1 GLASSES.TransDir.G, 16-bit floating-point, sampling 1 1 GLASSES.TransDir.R, 16-bit floating-point, sampling 1 1 GLASSES.TransInd.B, 16-bit floating-point, sampling 1 1 GLASSES.TransInd.G, 16-bit floating-point, sampling 1 1 GLASSES.TransInd.R, 16-bit floating-point, sampling 1 1 GLASSES.Vector.W, 16-bit floating-point, sampling 1 1 GLASSES.Vector.X, 16-bit floating-point, sampling 1 1 GLASSES.Vector.Y, 16-bit floating-point, sampling 1 1 GLASSES.Vector.Z, 16-bit floating-point, sampling 1 1 compression (type compression): zip, multi-scanline blocks dataWindow (type box2i): (0 0) - (1919 1079) displayWindow (type box2i): (0 0) - (1919 1079) lineOrder (type lineOrder): increasing y pixelAspectRatio (type float): 1 screenWindowCenter (type v2f): (0 0) screenWindowWidth (type float): 1 type (type string): "scanlineimage" -- You are receiving this mail because: You are watching all bug changes.