https://bugs.kde.org/show_bug.cgi?id=363212

--- Comment #4 from Boudewijn Rempt <b...@valdyas.org> ---
Thanks -- this is what exrheader sees,

boud@thinkstation:~/src/openexr_viewers-2.2.0> exrheader ~/samplefile.exr 

/home/boud/samplefile.exr:

file format version: 2, flags 0x0
BlenderMultiChannel (type string): "Blender V2.55.1 and newer"
Camera (type string): "Cam"
Date (type string): "2015/10/21 19:20:42"
File (type string):
"\\user-pc\Render_JOBS\TIGUAN\Test_File\SCN_TS_SHOT_TS_01_A.blend"
Frame (type string): "18"
RenderTime (type string): "06:54.53"
Scene (type string): "Scene"
Time (type string): "00:00:00:18"
channels (type chlist):
    BACKGROUND.AO.B, 16-bit floating-point, sampling 1 1
    BACKGROUND.AO.G, 16-bit floating-point, sampling 1 1
    BACKGROUND.AO.R, 16-bit floating-point, sampling 1 1
    BACKGROUND.Combined.A, 16-bit floating-point, sampling 1 1
    BACKGROUND.Combined.B, 16-bit floating-point, sampling 1 1
    BACKGROUND.Combined.G, 16-bit floating-point, sampling 1 1
    BACKGROUND.Combined.R, 16-bit floating-point, sampling 1 1
    BACKGROUND.Depth.Z, 32-bit floating-point, sampling 1 1
    BACKGROUND.GlossDir.B, 16-bit floating-point, sampling 1 1
    BACKGROUND.GlossDir.G, 16-bit floating-point, sampling 1 1
    BACKGROUND.GlossDir.R, 16-bit floating-point, sampling 1 1
    BACKGROUND.Shadow.B, 16-bit floating-point, sampling 1 1
    BACKGROUND.Shadow.G, 16-bit floating-point, sampling 1 1
    BACKGROUND.Shadow.R, 16-bit floating-point, sampling 1 1
    BACKGROUND.Vector.W, 16-bit floating-point, sampling 1 1
    BACKGROUND.Vector.X, 16-bit floating-point, sampling 1 1
    BACKGROUND.Vector.Y, 16-bit floating-point, sampling 1 1
    BACKGROUND.Vector.Z, 16-bit floating-point, sampling 1 1
    CAR.AO.B, 16-bit floating-point, sampling 1 1
    CAR.AO.G, 16-bit floating-point, sampling 1 1
    CAR.AO.R, 16-bit floating-point, sampling 1 1
    CAR.Combined.A, 16-bit floating-point, sampling 1 1
    CAR.Combined.B, 16-bit floating-point, sampling 1 1
    CAR.Combined.G, 16-bit floating-point, sampling 1 1
    CAR.Combined.R, 16-bit floating-point, sampling 1 1
    CAR.Depth.Z, 32-bit floating-point, sampling 1 1
    CAR.DiffCol.B, 16-bit floating-point, sampling 1 1
    CAR.DiffCol.G, 16-bit floating-point, sampling 1 1
    CAR.DiffCol.R, 16-bit floating-point, sampling 1 1
    CAR.DiffDir.B, 16-bit floating-point, sampling 1 1
    CAR.DiffDir.G, 16-bit floating-point, sampling 1 1
    CAR.DiffDir.R, 16-bit floating-point, sampling 1 1
    CAR.DiffInd.B, 16-bit floating-point, sampling 1 1
    CAR.DiffInd.G, 16-bit floating-point, sampling 1 1
    CAR.DiffInd.R, 16-bit floating-point, sampling 1 1
    CAR.Emit.B, 16-bit floating-point, sampling 1 1
    CAR.Emit.G, 16-bit floating-point, sampling 1 1
    CAR.Emit.R, 16-bit floating-point, sampling 1 1
    CAR.GlossDir.B, 16-bit floating-point, sampling 1 1
    CAR.GlossDir.G, 16-bit floating-point, sampling 1 1
    CAR.GlossDir.R, 16-bit floating-point, sampling 1 1
    CAR.IndexMA.X, 16-bit floating-point, sampling 1 1
    CAR.Mist.Z, 16-bit floating-point, sampling 1 1
    CAR.TransCol.B, 16-bit floating-point, sampling 1 1
    CAR.TransCol.G, 16-bit floating-point, sampling 1 1
    CAR.TransCol.R, 16-bit floating-point, sampling 1 1
    CAR.TransDir.B, 16-bit floating-point, sampling 1 1
    CAR.TransDir.G, 16-bit floating-point, sampling 1 1
    CAR.TransDir.R, 16-bit floating-point, sampling 1 1
    CAR.TransInd.B, 16-bit floating-point, sampling 1 1
    CAR.TransInd.G, 16-bit floating-point, sampling 1 1
    CAR.TransInd.R, 16-bit floating-point, sampling 1 1
    CAR.Vector.W, 16-bit floating-point, sampling 1 1
    CAR.Vector.X, 16-bit floating-point, sampling 1 1
    CAR.Vector.Y, 16-bit floating-point, sampling 1 1
    CAR.Vector.Z, 16-bit floating-point, sampling 1 1
    Composite.Combined.A, 16-bit floating-point, sampling 1 1
    Composite.Combined.B, 16-bit floating-point, sampling 1 1
    Composite.Combined.G, 16-bit floating-point, sampling 1 1
    Composite.Combined.R, 16-bit floating-point, sampling 1 1
    GLASSES.AO.B, 16-bit floating-point, sampling 1 1
    GLASSES.AO.G, 16-bit floating-point, sampling 1 1
    GLASSES.AO.R, 16-bit floating-point, sampling 1 1
    GLASSES.Combined.A, 16-bit floating-point, sampling 1 1
    GLASSES.Combined.B, 16-bit floating-point, sampling 1 1
    GLASSES.Combined.G, 16-bit floating-point, sampling 1 1
    GLASSES.Combined.R, 16-bit floating-point, sampling 1 1
    GLASSES.Depth.Z, 32-bit floating-point, sampling 1 1
    GLASSES.IndexMA.X, 16-bit floating-point, sampling 1 1
    GLASSES.Mist.Z, 16-bit floating-point, sampling 1 1
    GLASSES.TransCol.B, 16-bit floating-point, sampling 1 1
    GLASSES.TransCol.G, 16-bit floating-point, sampling 1 1
    GLASSES.TransCol.R, 16-bit floating-point, sampling 1 1
    GLASSES.TransDir.B, 16-bit floating-point, sampling 1 1
    GLASSES.TransDir.G, 16-bit floating-point, sampling 1 1
    GLASSES.TransDir.R, 16-bit floating-point, sampling 1 1
    GLASSES.TransInd.B, 16-bit floating-point, sampling 1 1
    GLASSES.TransInd.G, 16-bit floating-point, sampling 1 1
    GLASSES.TransInd.R, 16-bit floating-point, sampling 1 1
    GLASSES.Vector.W, 16-bit floating-point, sampling 1 1
    GLASSES.Vector.X, 16-bit floating-point, sampling 1 1
    GLASSES.Vector.Y, 16-bit floating-point, sampling 1 1
    GLASSES.Vector.Z, 16-bit floating-point, sampling 1 1
compression (type compression): zip, multi-scanline blocks
dataWindow (type box2i): (0 0) - (1919 1079)
displayWindow (type box2i): (0 0) - (1919 1079)
lineOrder (type lineOrder): increasing y
pixelAspectRatio (type float): 1
screenWindowCenter (type v2f): (0 0)
screenWindowWidth (type float): 1
type (type string): "scanlineimage"

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