https://bugs.kde.org/show_bug.cgi?id=414589

--- Comment #4 from acc4commissi...@gmail.com ---
*note : the slowdown when selecting particular brushes also happens in nightly
builds.


krita.log : 

SESSION: 05 Dec 2019 01:21:46 +0900. Executing C:\Program Files\Krita
(x64)\bin\krita.exe

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Krita

 Version: 4.2.8
 Languages: en_US
 Hidpi: false

Qt

  Version (compiled): 5.12.5
  Version (loaded): 5.12.5

OS Information

  Build ABI: x86_64-little_endian-llp64
  Build CPU: x86_64
  CPU: x86_64
  Kernel Type: winnt
  Kernel Version: 6.1.7601
  Pretty Productname: Windows 7 SP 1 (6.1)
  Product Type: windows
  Product Version: 7sp1

OpenGL Info

  Vendor:  "ATI Technologies Inc." 
  Renderer:  "Radeon RX 560 Series" 
  Version:  "3.0.13558 Compatibility Profile Context 26.20.11015.5009" 
  Shading language:  "4.60" 
  Requested format:  QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples -1, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 0, colorSpace QSurfaceFormat::DefaultColorSpace, profile 
QSurfaceFormat::CompatibilityProfile) 
  Current format:    QSurfaceFormat(version 3.0, options
QFlags<QSurfaceFormat::FormatOption>(DeprecatedFunctions), depthBufferSize 24,
redBufferSize 8, greenBufferSize 8, blueBufferSize 8, alphaBufferSize 8,
stencilBufferSize 8, samples 0, swapBehavior QSurfaceFormat::DoubleBuffer,
swapInterval 1, colorSpace QSurfaceFormat::sRGBColorSpace, profile 
QSurfaceFormat::NoProfile) 
     Version: 3.0
     Supports deprecated functions true 
     is OpenGL ES: false 

QPA OpenGL Detection Info 
  supportsDesktopGL: true 
  supportsAngleD3D11: true 
  isQtPreferAngle: false 

Hardware Information

  GPU Acceleration: desktop
  Memory: 16351 Mb
  Number of Cores: 8
  Swap Location: C:/Users/(Username)/Appdata/Local/Temp

Current Settings

        Current Swap Location: C:/Users/Waterbird/AppData/Local/Temp
        Undo Enabled: 1
        Undo Stack Limit: 530
        Use OpenGL: 1
        Use OpenGL Texture Buffer: 0
        Use AMD Vectorization Workaround: 0
        Canvas State: OPENGL_SUCCESS
        Autosave Interval: 120
        Use Backup Files: 1
        Number of Backups Kept: 1
        Backup File Suffix: ~
        Backup Location: Same Folder as the File
        Use Win8 Pointer Input: 0
        Use RightMiddleTabletButton Workaround: 0
        Levels of Detail Enabled: 0
        Use Zip64: 0

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