https://bugs.kde.org/show_bug.cgi?id=399499

--- Comment #43 from genuste...@gmail.com ---
(In reply to David Edmundson from comment #42)
> That was running up to the point of the crash?

Sorry, seems like I am stupid enough. Looks like this time I caught the crash,
didn't I?

QT_LOGGING_RULES="kwin_scene_opengl.debug=true;libkwinglutils.debug=true"
kwin_x11 --replace 
kwin_xkbcommon: XKB: couldn't find a Compose file for locale "en_GB.UTF-8,"

Module 'org.kde.kwin.decoration' does not contain a module identifier directive
- it cannot be protected from external registrations.
kwin_scene_opengl: Initializing OpenGL compositing
OpenGL vendor string:                   NVIDIA Corporation
OpenGL renderer string:                 GeForce 940MX/PCIe/SSE2
OpenGL version string:                  4.6.0 NVIDIA 430.50
OpenGL shading language version string: 4.60 NVIDIA
Driver:                                 NVIDIA
Driver version:                         430.50
GPU class:                              Unknown
OpenGL version:                         4.6
GLSL version:                           4.60
X server version:                       1.20.4
Linux kernel version:                   5.2
Requires strict binding:                no
GLSL shaders:                           yes
Texture NPOT support:                   yes
Virtual Machine:                        no
kwin_scene_opengl: 0x0: OpenGL debug output initialized
kwin_scene_opengl: Initializing fences for synchronization with the X command
stream
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory
as the source for buffer object operations.
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY
in SYSTEM HEAP memory (fast).
kwin_scene_opengl: OpenGL 2 compositing successfully initialized
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to
GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO
memory as the source for buffer object operations.
kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0)
bound to texture image unit 0 does not have a defined base level and cannot be
used for texture mapping.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex
shader in program 1 is being recompiled based on GL state.
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1350,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1351,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1352,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1354,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1356,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1357,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1360,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1361,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1362,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1364,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1366,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1367,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 3 (BadWindow), sequence: 1438, resource
id: 71303196, major code: 3 (GetWindowAttributes), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1439,
resource id: 71303196, major code: 14 (GetGeometry), minor code: 0
kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0)
bound to texture image unit 0 does not have a defined base level and cannot be
used for texture mapping.
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1570,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1571,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1572,
resource id: 0, major code: 14 (GetGeometry), minor code: 0
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0),
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage
hint is GL_DYNAMIC_DRAW) stored in HOST MEMORY has been updated.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment
shader in program 16 is being recompiled based on GL state.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex
shader in program 16 is being recompiled based on GL state.
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0),
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage
hint is GL_DYNAMIC_DRAW) stored in SYSTEM HEAP memory has been updated.
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0),
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage
hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer
object operations.
kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0),
GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage
hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer
object operations.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment
shader in program 19 is being recompiled based on GL state.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex
shader in program 19 is being recompiled based on GL state.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment
shader in program 25 is being recompiled based on GL state.
kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex
shader in program 25 is being recompiled based on GL state.
Application::crashHandler() called with signal 11; recent crashes: 1
KCrash: crashing... crashRecursionCounter = 2
KCrash: Application Name = kwin_x11 path = /usr/bin pid = 2366
KCrash: Arguments: /usr/bin/kwin_x11 --replace 
KCrash: Attempting to start /usr/lib/x86_64-linux-gnu/libexec/drkonqi from
kdeinit
sock_file=/run/user/1000/kdeinit5__0
kwin_xkbcommon: XKB: couldn't find a Compose file for locale "en_GB.UTF-8,"

Module 'org.kde.kwin.decoration' does not contain a module identifier directive
- it cannot be protected from external registrations.
kwin_scene_opengl: Initializing OpenGL compositing
OpenGL vendor string:                   NVIDIA Corporation
OpenGL renderer string:                 GeForce 940MX/PCIe/SSE2

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