https://bugs.kde.org/show_bug.cgi?id=399499
--- Comment #43 from genuste...@gmail.com --- (In reply to David Edmundson from comment #42) > That was running up to the point of the crash? Sorry, seems like I am stupid enough. Looks like this time I caught the crash, didn't I? QT_LOGGING_RULES="kwin_scene_opengl.debug=true;libkwinglutils.debug=true" kwin_x11 --replace kwin_xkbcommon: XKB: couldn't find a Compose file for locale "en_GB.UTF-8," Module 'org.kde.kwin.decoration' does not contain a module identifier directive - it cannot be protected from external registrations. kwin_scene_opengl: Initializing OpenGL compositing OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 940MX/PCIe/SSE2 OpenGL version string: 4.6.0 NVIDIA 430.50 OpenGL shading language version string: 4.60 NVIDIA Driver: NVIDIA Driver version: 430.50 GPU class: Unknown OpenGL version: 4.6 GLSL version: 4.60 X server version: 1.20.4 Linux kernel version: 5.2 Requires strict binding: no GLSL shaders: yes Texture NPOT support: yes Virtual Machine: no kwin_scene_opengl: 0x0: OpenGL debug output initialized kwin_scene_opengl: Initializing fences for synchronization with the X command stream kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) has been mapped WRITE_ONLY in SYSTEM HEAP memory (fast). kwin_scene_opengl: OpenGL 2 compositing successfully initialized kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 2 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations. kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 1 is being recompiled based on GL state. qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1350, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1351, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1352, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1354, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1356, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1357, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1360, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1361, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1362, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1364, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1366, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1367, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 3 (BadWindow), sequence: 1438, resource id: 71303196, major code: 3 (GetWindowAttributes), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1439, resource id: 71303196, major code: 14 (GetGeometry), minor code: 0 kwin_scene_opengl: 0x20084: Texture state usage warning: The texture object (0) bound to texture image unit 0 does not have a defined base level and cannot be used for texture mapping. qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1570, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1571, resource id: 0, major code: 14 (GetGeometry), minor code: 0 qt.qpa.xcb: QXcbConnection: XCB error: 9 (BadDrawable), sequence: 1572, resource id: 0, major code: 14 (GetGeometry), minor code: 0 kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) stored in HOST MEMORY has been updated. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment shader in program 16 is being recompiled based on GL state. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 16 is being recompiled based on GL state. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) stored in SYSTEM HEAP memory has been updated. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20071: Buffer detailed info: Buffer object 1 (bound to GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (0), GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB (1), and GL_ARRAY_BUFFER_ARB, usage hint is GL_DYNAMIC_DRAW) will use SYSTEM HEAP memory as the source for buffer object operations. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment shader in program 19 is being recompiled based on GL state. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 19 is being recompiled based on GL state. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Fragment shader in program 25 is being recompiled based on GL state. kwin_scene_opengl: 0x20092: Program/shader state performance warning: Vertex shader in program 25 is being recompiled based on GL state. Application::crashHandler() called with signal 11; recent crashes: 1 KCrash: crashing... crashRecursionCounter = 2 KCrash: Application Name = kwin_x11 path = /usr/bin pid = 2366 KCrash: Arguments: /usr/bin/kwin_x11 --replace KCrash: Attempting to start /usr/lib/x86_64-linux-gnu/libexec/drkonqi from kdeinit sock_file=/run/user/1000/kdeinit5__0 kwin_xkbcommon: XKB: couldn't find a Compose file for locale "en_GB.UTF-8," Module 'org.kde.kwin.decoration' does not contain a module identifier directive - it cannot be protected from external registrations. kwin_scene_opengl: Initializing OpenGL compositing OpenGL vendor string: NVIDIA Corporation OpenGL renderer string: GeForce 940MX/PCIe/SSE2 -- You are receiving this mail because: You are watching all bug changes.