https://bugs.kde.org/show_bug.cgi?id=362276
--- Comment #5 from Joël Krähemann <jkraehem...@gmail.com> --- Yes, there where many of them invalid read of size 2. This is probably since an mistake within a function causing buffer-overflow. ags_recycling_create_audio_signal_with_frame_count() was affected but it is fixed for now in GSequencer. Valgrind doesn't crash anymore. Thank you, you're doing a great job. -- You are receiving this mail because: You are watching all bug changes.