https://bugs.kde.org/show_bug.cgi?id=362276

--- Comment #5 from Joël Krähemann <jkraehem...@gmail.com> ---
Yes, there where many of them invalid read of size 2. This is probably since an
mistake within a function causing buffer-overflow.

ags_recycling_create_audio_signal_with_frame_count() was affected but it is
fixed for now in GSequencer. Valgrind doesn't crash anymore.

Thank you, you're doing a great job.

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