https://bugs.kde.org/show_bug.cgi?id=404220

--- Comment #6 from Anton <anton.b...@gmail.com> ---
Ok, I think I managed to find the root of the problem
It is a documented problem:
https://doc.qt.io/qt-5/qtquick-visualcanvas-scenegraph.html

"The threaded and windows render loops rely on the OpenGL implementation for
throttling by requesting a swap interval of 1. Some graphics drivers allow
users to override this setting and turn it off, ignoring Qt's request. Without
blocking in the swap buffers operation (or elsewhere), the render loop will run
animations too fast and spin the CPU at 100%. If a system is known to be unable
to provide vsync-based throttling, use the basic render loop instead by setting
QSG_RENDER_LOOP=basic in the environment"

I have managed to fix it by running:
QSG_RENDER_LOOP=basic plasmashell --replace

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