https://bugs.kde.org/show_bug.cgi?id=407968
--- Comment #2 from Erik Kurzinger <ekurzin...@nvidia.com> --- If that's the case, I suspect https://github.com/NVIDIA/egl-wayland/commit/547055cb58690515077bd9f02b1325ed677650c1 might have been the fix. With that change we now correctly report whether EGL images are Y-inverted or not. -- You are receiving this mail because: You are watching all bug changes.