https://bugs.kde.org/show_bug.cgi?id=402689
--- Comment #9 from Martin Flöser <mgraess...@kde.org> --- (In reply to Christoph Feck from comment #8) > Funny. It crashes both in Thread 1 and Thread 12. It is possible that one > crash is the cause for the other. Yes, it's the OpenGL freeze prevention. The code points make sense. -- You are receiving this mail because: You are watching all bug changes.